Mod Manager Auto Updates

hey, I have my dedicated server running on a Windows server. I control it via 2 services and a job in the task scheduler. At system startup (or at 6am) the task triggers the first service which shuts down the Satis server and checks if there is an update from the game. If yes, the update is installed. Afterwards the service triggers the 2nd service which then starts the server and keeps it running. Question: Can I do something similar for mods with the Mod Manager? For example, can I write a batch file that checks whether there are updates for mods and then updates them? This would allow me to completely automate the server.
Solution:
sounds like you might want to play with ficsit-cli
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6 Replies
Solution
sjhoward
sjhoward2mo ago
sounds like you might want to play with ficsit-cli
sjhoward
sjhoward2mo ago
>ficsit-cli
FICSIT-Fred
FICSIT-Fred2mo ago
The latest version of FICSIT-CLI can be found here https://github.com/satisfactorymodding/ficsit-cli/releases/latest
GitHub
Release v0.6.0 · satisfactorymodding/ficsit-cli
Changelog 5dc8bdb build: drop windows_arm_7 support a4d8bea ci: don't use goreleaser --debug 9fc258e ci: use goreleaser --clean 3640e5e feat: client and server-only mods (#71) 8acb690 feat: do...
Kellykiller
KellykillerOP2mo ago
thx!
Kellykiller
KellykillerOP2mo ago
Just some quick feedback: I could not find a way to automatically search for and install updates, e.g., by packing this command into a batch script. Such a parameter does not seem to exist, nor does one that can be "abused" for this purpose. Either that, or I am stupid.
Robb
Robb2mo ago
Briefly looking through here on mobile I don't see one implemented yet either https://github.com/satisfactorymodding/ficsit-cli/tree/master/docs
GitHub
ficsit-cli/docs at master · satisfactorymodding/ficsit-cli
A CLI tool for managing mods for the game Satisfactory - satisfactorymodding/ficsit-cli

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