Distant Horizons Chunks have weird colors

The far chunks are loaded with weird colors, I'm running the Mayview modpack on curseforge 1.21.1 and with DH 2.3.2 + Iris
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14 Replies
Miki_P98
Miki_P98•3mo ago
Does it happen when DH is the only mod? Do you have any resourcepacks? Does it happen without them?
StormsHorizon
StormsHorizonOP•3mo ago
yes I have other resource packs, yes the error still happens without them I also changed to the nightly build, and the error still happens
StormsHorizon
StormsHorizonOP•3mo ago
yes the error still occurs with DH as the only mod
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Puhpine
Puhpine•3mo ago
Are you using a Minecraft launcher that allows you to easily create another instance? If yes, can you try making a new one, add dh, create a new world, and see if it still happens?
Jckf
Jckf•3mo ago
This isn't some sort of debug render thing you have enabled, since you have enabled the wireframes?
StormsHorizon
StormsHorizonOP•3mo ago
yes it still happens, im using curseforge so right now in that image im using the debug render set to default
StormsHorizon
StormsHorizonOP•3mo ago
if I set the debug render to debug I get another bug (There are no shadows for the trees (with shaders) and DH doesn't render anything beyond initially set vanilla chunks
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StormsHorizon
StormsHorizonOP•3mo ago
And now all the DH chunks are red 💀
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Jckf
Jckf•3mo ago
Try deleting your DH settings file to make sure everything is on defaults
StormsHorizon
StormsHorizonOP•3mo ago
also I take back my last statement, I just tried again on another instance and I'm not getting this issue anymore, but on the Mayview modpack I am where do I go for that
Skillnoob_
Skillnoob_•3mo ago
!config
YAGPDB.xyz
YAGPDB.xyz•3mo ago
To edit the config, press the button next to the FOV slider to edit the config. The config file found in .minecraft/config/DistantHorizons.toml
StormsHorizon
StormsHorizonOP•3mo ago
found it thank you I have no idea how or why it works now but thank you guys, guess i just needed to delete the settings file
Skillnoob_
Skillnoob_•3mo ago
you had stuff enabled in the debug menu

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