LOD's Not Rendering Within Vanilla Render Distance
I've pregenerated out to ~580 chunks around 0,0. When starting up the world in singleplayer with 512 DH render, everything seems to render around me (and in the distance) at first. Once I start moving around, terrain disappears around me, seemingly equal to the vanilla render distance I have set. Sometimes it's everything around me in that range, other times it's just certain areas. It happens whether or not I use a vanilla render of 8 or 32, and whether or not I use shaders.
To be clear, the LOD's are loaded in the distance, but then vanish as they enter my vanilla render distance. If I stay still, it will eventually load in around me. I'm currently using Bliss Shaders, but it still happens with Complementary. The game itself isn't crashing.
CPU: 12th Gen i9-12900K
GPU: GeForce RTX 3090
RAM: Corsair Dominator Platinum DDR5 32GB
This happens whether or not I assign 12GB or 24GB to Minecraft in the starting arguments.
Mods (1.25.5):
WWOO/Lithosphere
Sodium/Sodium Extra
Lithium
Iris
Noisium
ImmediatelyFast
Ferritecore
Entityculling
Distant Horizons
Fabric API/Cloth Config
Also a side question - how long should it take to load the 512 render distance? It's taking 5+ minutes for the pregenerated terrain, but maybe that's normal?
Thanks in advance for any help.
To be clear, the LOD's are loaded in the distance, but then vanish as they enter my vanilla render distance. If I stay still, it will eventually load in around me. I'm currently using Bliss Shaders, but it still happens with Complementary. The game itself isn't crashing.
CPU: 12th Gen i9-12900K
GPU: GeForce RTX 3090
RAM: Corsair Dominator Platinum DDR5 32GB
This happens whether or not I assign 12GB or 24GB to Minecraft in the starting arguments.
Mods (1.25.5):
WWOO/Lithosphere
Sodium/Sodium Extra
Lithium
Iris
Noisium
ImmediatelyFast
Ferritecore
Entityculling
Distant Horizons
Fabric API/Cloth Config
Also a side question - how long should it take to load the 512 render distance? It's taking 5+ minutes for the pregenerated terrain, but maybe that's normal?
Thanks in advance for any help.



Solution
Sounds like you have the DH CPU preset too high, causing normal chunk loading to slow down