DH version: 2.3.4 client and server
Server: 1.20.1 Fabric
Client: 1.20.1 Fabric
Mods: Create, Valkryien Skies, Terralith, Tectonic. And a few other mods.
Using Playit.gg for tunneling. But have also testing with a local connection and issue persists.
As the title says, LODs are not sent to the client until the client gets near them. And then only a few chunks are sent. Like only a radius of 5-10 past the render distant. I have pre-generated a radius of 256 using the "INTERNAL SERVER" method. I've removed the network bandwith limit in the DH config on the server, but doesn't appear to have made a difference. And I am getting the "FULL DH SERVER SUPPORT" with f3 on the client.