Distant horizons not generating buildings with features in world-generator

Yeah thats about it, first image is before going there, however second image is after ive gone there manually: Im using 2.35b with 1.21.5 mc
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Solution:
Do you have any worldgen mods or datapacks?
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Solution
Miki_P98
Miki_P985w ago
Do you have any worldgen mods or datapacks?
Miki_P98
Miki_P985w ago
!generators
YAGPDB.xyz
YAGPDB.xyz5w ago
- FEATURES: Complete generation of all LODs with mostly correct structures and trees. Does not save vanilla chunks, and is much faster than FULL unless C2ME is installed. - FULL: Generates and saves both DH LODs and vanilla chunks, has 100% correct LODs, because it also saves vanilla chunks it takes the most amount of drive space. Generation speed will suck unless C2ME is installed. - PRE-EXISTING: Generates LODs for all existing vanilla chunks.
Miki_P98
Miki_P985w ago
FEATURES is not perfect, it is almost perfect It not always works with vanilla, and it can not work with some datapacks or worldgen mods present If you want all structures to generate 100% correct, use FULL generator instead
zazarpro
zazarproOP5w ago
oh, ill try with full generation later, but i do have no max build height limit datapack, so ill try without that too ok i just tried with full and with features and the datapack was the problem
zazarpro
zazarproOP5w ago
oh and ive noticed that for some reason full is faster for me than features
Miki_P98
Miki_P985w ago
Not really possible, unless C2ME is installed and it’s threading settings are bigger than DH’s even then I doubt that FULl does everything that FEATURES does, but single threaded (tens of times slower if on high core count CPUs) and more (so even slower on even 1 core) If the worldgen/datapack are not compatible with FEATURES I guess it can slow it down a lot Then I guess FULL could be faster indeed
zazarpro
zazarproOP5w ago
if it works it works 🤷‍♂️

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