Paid server host
Hey, I’m wanting to host a mini games type server using a paid server host. It’s for me and my friends. I’m thinking it won’t have more than 25 players in total. I don’t think it’d be more than 10 at a time though, but I’d like to plan for more than that just in case. I’d also want it in eastern us. I’d like it to be on paper or one of its forks. I’ve used pufferfish in the past and it was very good. I’d like to use plugins for the games eventually. I’m using datapacks at the moment but I’m learning plugins. I’d probably be wanting the world on version 1.21.1, using ViaVersion to support higher and lower versions. Any help appreciated.
49 Replies
so you're looking for a server host to use? what is your question
a server host to host up to 25 players at a time on 1.21.1 in the east coast of the USA
thats the question more the likely
having the ability to support a server jar other then just vanilla is jusy agiven and if it doesnt then its a really bad server host
Yeah I’ve used aternos and had it support paper even so they’ve gotta be pretty bad
Yes. I’m wanting to know what I’d need to achieve what I’m wanting for my server.
you should be fine with something like winternode's 8gb plan. their newer nodes have 7950x CPUs, which can handle 25 players quite well. you shouldn't be paying more than $20/mo for what you want
That’s pretty good. It looks like if I pay quarterly I’ll be under 50. That should do quite well. I’ll research it a bit then get back to you.
anything should handle 25 players, if the minigames arent that resource heavy
Only thing is they’re made within datapacks which can get laggy.
why datapacks and not a plugin? pretty sure you can find a plugin that does the same thing
For the mini games themselves I’m doing the commands and everything within datapacks. I’m learning how to make plugins so I can make games with plugins instead.
I’m making them with datapacks and I’ll switch to plugins eventually but I figured I could host a mini games server this way and still have it run well.
Can you elaborate on this?
0hh, you made the minigame yourself
iirc datapack commands are the laggiest
While that’s true, if it’s optimized and the server has a good amount of ram it should be fine I think
Just learning Java then plugin development is a long process and I already had some finished games that were made with datapacks.
any cpu over 4ghz should be fine, if you want to go with the best you can use a 9950x which is the most powerful single threaded cpu amd offers
Does Winternodes show that? I’m not seeing ghz anywhere
I’d love to but that’s probably a bit over my budget. I wanted to keep it around the 15-20/month
you can find 8gb plans for $16 on lagless, waffle(my host) and multiple others
Would it be better to get a game server or a vps? I’ve heard with a vps you tend to have noisy neighbors.
if you have a 16 core cpu with 1tb of ram you will
you will have more noisy neighbours with game hosting rather than a vps, since you cant overallocate ram on vps hosting
You have a budget with 15-20/m right?
you can overallocate ram
what
also has higher steal usually
vps are usually more oversold than mc servers
servers will OOM, i had it happen accidentally
you very much can, also easier to use swap without showing it to the server
I presonally would suggest a lagless 8gb server, should handle a decently big server. its only 16/m. They don't over allocate so you should be fine
there also exists smth called balloning
well thats very scummy
Yes that’s correct
Use laggless.gg then they have good hardware for the price
yeah @TheBlackMamba
I'd go with 2-4 vcpus of a 7950x or better with 8gb of ram min, maybe 12gb if you wanna expand a little bit more.
I would go with 15-25ish buck a month plans
From what I saw, it looks like lagless does all of that. I think I’ll start with 8 and see how it does. I can always upgrade if I need to
lagless was 16. I was preferring to keep it under 20
Yeah it looks like lagless.gg is a good server hosting provider
wonder if they have decent ddos for their price
Yeah they offer good ddos protection too
sick
I’m definitely gonna look into them a bit. The people im inviting are people I trust and most aren’t tech savvy so should be okay with ddos attacks. Still should definitely have good protection just in case though.
yeah lagless is a bit hard to compete with here even for me, they offer more cpu threads but less ram. Wonder how they are doing high availability on their end.
Just make sure to check their backup policy and bandwidth limits
25 players is 10ish mbps
Any idea where it’s at? Don’t see backup policy anywhere
Seems like their backup policy is daily, still good but not as good as bidaily.
That should be fine. If I’m understanding, that’s them automatically backing it up daily, but you can still manually back it up more than that if you want right?
Depends, ive never hosted through them
how is it more cpu threads and less ram? Its the exact opposite

2gb of ram per vcpu compared to 4-5.88gb of ram per vcpu for me
They go slightly higher on the 12gb plan and continue slowly offering more ram per vcpu
I'm very impressed with their pricing nonetheless
what specifications are you comparing, ddr5 vs ddr3?
Ddr5 vs ddr5
Im running ddr5 5200
also its not 2gb of ram per cpu, their highest plan is 1vcore per 4gb..
They are running ddr5 5600
Holy shit man
Read my messages
there are only 3 plans that follow that, out of 9
Thats still three plans my guy
no point in arguing over this
99% of cases you'd want more cpu than ram
Disagree
I have more usecases that see lower cpu higher ram but its all here and there
I feel like the average is usually 3gb per vcpu is pretty fine overall, to me 2gb per vcpu feels low because I run a lot of modded minecraft servers
Those eat 2-3 vcpus on avg and then like 12gb of ram
Eitherway good pricing overall, I'm very curious on why they chose 9900xs
It feels like a weird choice, unless they are running 4x32 or 2x64 configurations, heck even maybe 2x48gb might make sense?
i have connections to one of the people that work there, ive also personally tested the support for it and its really good, ive also given a lot of suggestions that they are working on improving at the moment.
I think I’m gonna go with lagless. Thank you all for the help. I’m not buying it quite yet so I think I’ll keep the thread open until I do if I have more questions.
Sounds good
I'd like to use Velocity for this server. How many mcservers do you think I could have on the 8gb lagless plan?
Depends on the kind of servers you want
For a minigames Network, you normally need a lot of ram because it’s a lot of individual servers but each one of those only needs a little amount
Because it’s normally not more than 16 players in a very small arena so you’re not loading many chunks
So maybe 1.5 or 2 GB per server should be fine
Leave 1GB or only 0.5 for the proxy server
Then that’s 1 Proxy + 3/4 game servers
So you can (at max) offer 4 different gamemodes but realistically you’d also need a lobby server so that leaves you with 3