weird lighting cutoff on solas shaders
i'm using solas shaders set to ultra and there's an annoying lighting cutoff where the lod rendering starts. is this pack-specific? should i ask the developer of solas instead of here?


3 Replies
Does it happen with different shaders?
If not, contact Solas devs
on complementary it was slightly noticeable, photon shaders didn't seem to have it but there was also heavy fog that obstructed my view so
Does it happen with no shader then?
Can you maybe try some more shader too?
Maybe Bliss Unstable and Bloop or something
It is still possible that multiple shader have a similar bug inside them
Well if it happens with multiple shaders I would say it is still more probable to be an Iris issue than DH, though at this point t it could be both