Acceptable MSPT for 10-20-30 players
I'm running Purpur 1.21.8 server with plugins. I set everything up as in the optimization guide on GitHub. And now I'm asking myself: what MSPT (approximately) should be obtained with 10-20-30 players.
Solution:Jump to solution
This is clearly not normal?There are so many factors involved that there really is no such thing as "normal" tbh...
5 Replies
I mean the goal is sub 50ms
But if I have ten players and an MSPT of 38, then this is clearly not normal?
You can't really assume that mspt scales proportionally to players, eitherway, aslong as you're below 50 don't worry about it, once it actually becomes a problem you can try to address it
Solution
This is clearly not normal?There are so many factors involved that there really is no such thing as "normal" tbh
Thy!