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@Dianaa (@Dianaaxx001)
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@π€
Mythical Case Odds (compiled by <@345257826106474496>, updated 20/08/25)
THERE IS NO PITY SYSTEM IN PLACE FOR MYTHICAL CASES
Credit Cases: 0% luck = 1/100,000 chance, 600% luck = 1/14286 chance.
Robux Cases: 0% luck = 1/1000 chance, 100% luck = 1/500 chance.
Opening credit cases with 250,000 lethality (lethality is score earned from kills and assists, 250k is the cap for additional luck) would require opening 2500 credit cases to reach max luck, meaning on average it would take
32441
cases to unbox your first mythic from credit cases.
Opening Robux crates with 0% luck would take on average 693
cases to get your first mythic from Robux cases.
1 score (from lethality) = 0.0012%
luck bonus towards credit cases.
1 credit case = 0.12%
luck bonus towards credit cases (600% max for credit cases).
1 Robux case = 0.2%
luck bonus towards Robux cases (100% max for Robux cases, requires 500 cases to obtain max luck).
It is important to note that the number of cases it would take are averages, meaning on average it will take that amount of crates. Some people may get incredibly lucky and unbox a mythic way below those figures, while others may be very unlucky and unbox a mythic with way more than those figures. As with anything odds based, be responsible with your money.lclayk
there is no pitty system but the average for robux cases is 629 cases (its a 1/1k chance)
Am I really unlucky, or is this just a normal thing?

its kinda normal your partly unlucky but its normal for example one of the heros battlegrounds devs has opend around 3k with no mythic
gng you THAT rich

The sea beast is received

gng where are you getting that much robux
Become a game developer
what game u even developing gng π
Yes king obby
there are zero games on ur profile what π
look at my friends
I personally didn't make games