RE Stream Starting Overlay Timers

Trying to figure out the timer-based settings for 'stream starting soon' overlays; it's currently putting the overlay on again shortly after. I couldn't see 'on stream start' under event-based. What do I need to do to have these overlays on a timer and not return without having to use a command?
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6 Replies
SkullGamingHQ
SkullGamingHQ4w ago
So you dont want the timer to show unless you use a command?
Carroll
CarrollOP4w ago
I'm running it through console - I don't want to have to use a command to make it stop or start Just have it start on stream launch and stay on for a couple of minutes without returning currently it keeps coming back
Carroll
CarrollOP4w ago
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Carroll
CarrollOP4w ago
So this will stay on, gameplay will show, then this returns
SkullGamingHQ
SkullGamingHQ4w ago
i dont think theres a way for that, to make sure it only shows up once set it to alway show then set a command to it that way it will hide it and it wont return unless you use the command for your starting soon image, once you start your stream all we do is add your overlay to your already live stream. timers will continually hide and show there is no way of only doing it once and then stopping it, if you would like to see if that could be a possible feature you could make another post in #support-forum and explain what you want it to do then instead of using help request tag you can use the feature one
Marc
Marc4w ago
@Carroll the entry and exit duration settings determine how long the vanish in and vanish out animations last, not how long the layer will show. To control how long the layer will show and hide, use the the show and hide settings below. To do what you want, set show to how long you want your starting soon layer to show, and then set hide to a really large number (i.e. longer than you usually stream for). For example: Show: 300000ms (5 minutes) Hide: 86400000ms (24 hours) I think we can add a “hide forever” option to make this easier. Let us know how it works out 🙏

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