Fog incorrectly rendering below player's y position
I am playing on Fabric on 1.21.6, using DH 2.3.4-b. Vanilla fog is disabled and DH's fog is enabled. This fog is slightly below the player's y position and once LODs are loaded it disappears.
The first screenshot is with many mods installed, the second with Distant Horizons only (in order to make sure that this is caused by DH).


Solution:Jump to solution
This can be fixed by either letting DH load distant LODs or by disabling vanilla fading.
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