So I tried to start with 3 mods: Nogs Cheats, Synthetic OC and fuel tweaks, the game now crashes
It crashes when loading a game or even starting fresh
21 Replies
>debughere
We need more information to help you. Before launching the game again, open the Mod Manager and use the "Generate debug info" option, then send the zip file produced here in this channel.
If you need to access older log files, see https://docs.ficsit.app/satisfactory-modding/latest/faq.html#Files_Logs
Automated responses for Loveshisha (1003756071460016248)
Key Details for SMMDebug-2025-08-07-15-26-12.zip
Crash found in FactoryGame_29719194_Local_Stable_WindowsClient.log
It has been attached to this message.
Crash found in FactoryGame.log
It has been attached to this message.
so what now?
I left only Nog's Cheats now and it crashes still
Disabled mods, it works great. I think its a setting with the SMM
Hm, SML does appear in the callstack 👀
gotta wait for the pros to interpret the logs
Oh I thought the bot is reading and finding the fix like a LLM or smth xd
it can identify some common issues
Everything I’ve googled incl UE’s documentation, only fixes the base game not loading properly. This is why I think the issue is the SMM inputing some code at game start/loading that crashes the world
>smmsml
SMM (Satisfactory Mod Manager) is the application that you download and interact with. It downloads files (mods) to where they should go, so that you don't need to deal with them, nor with the mods' dependencies.
SML (Satisfactory Mod Loader) is the mod loader (it used to load mods, now the engine does it thanks to the way mods are packaged) which provides APIs that mods use to cleanly interact with the game. It is implemented as a mod, and basically all other mods depend on to work. The Mod Manager will download it for you if you need it, you don't need to install it directly yourself.
You don't need to launch the game from SMM - if you launch from Steam or Epic, your mods will still be loaded. More info here:
https://docs.ficsit.app/satisfactory-modding/latest/CommunityResources/AcronymVault.html#_satisfactory_mod_manager_smm
The crash is in core game code, but that code is (eventually) called by SML, so it could be an SML issue. Those are very rare, though, since everybody who uses mods by definition has SML installed. So this is an odd issue!
does it happen with Synthetic OC and Fuel Tweaks but no Nogs Cheats?
>mod NogsCheats
Fred Mod Searchâ„¢
Nog's Cheats
Use buttons in Quick Search & the Codex to easily give yourself items. Use chat commands to run console commands.
EA: :warning:
Note: Some codex features not functional yet. This is a prerelease you must opt into to use. See the patch notes for more info.
EXP: :warning:
Note: Some codex features not functional yet. This is a prerelease you must opt into to use. See the patch notes for more info.
Last Updated <t:1750649116:R>
Created by Nogg-aholic and Robb
If this isn't the mod you were looking for, try a different spelling.
Solution
please use the prerelease, 1.3.0 is outdated
This fixed it cheers
However, when I select 1.4 pre, it tells me that I need to update. I wont update but still for the others maybe it shouldnt consider 1.3 as latest
the mod manager or Fred?
Manager
It doesnt recognize 1.4 as latest
just click ignore
or don't upgrade this version or whatever the prompt says
just checked, it's ignore
I checked with Mircea and it being seen as an upgrade is a bug with the mod manager; opened an issue for it
https://github.com/satisfactorymodding/SatisfactoryModManager/issues/314
GitHub
Lower semver stable versions are considered valid updates to prerel...
For example, stable 1.3.0 is considered an "update" when the user has manually opted into pre-release 1.4.0-pre1. It's a combination of the way SMM checks for updates and semver When ...