Mod loading error
Hello everyone, i have a simple problem but i cant help my self and chat GPT too
i have build a small modpack on Curseforge and its running fine. just a few mods. (pack code: iXToBP2A )
but the game wont start, and i dont know why. maybe sombody can help me with my problem i tryed every DH version on Curse forge and here on the discord and i become every time the same error
Mc version 1.20.1
crash log: https://mclo.gs/AECz1CL
Gamemode : singleplayer
13 Replies

Does DH work if it’s the only mod?
It’s pretty weird, to be honest, because out of 10 launches it doesn’t work, and then, strangely enough, it does. But I’ll test it later with DH as the only mod and send you the results.
without other mods it is running fine
Try doing a !binary search then
Try a binary search and figure out which mod is causing it.
So disable half of the mods, see if issue is still there, if yes disable half again etc etc until you find the mod that's causing the issue.
ok i did it but cant find a mod because somtimes it works but most of the time i become this error while start up
i dont understand this
Well, you need to find the mod that is causing this and remove it
I don't think there is any other way
Ok is there some typical mods?
Like create or ae2 thats cause this issue?
All we know of is the list in #faq-mod-support
the mod was Dynamic threes
Dynamic Trees claims to be compatible with Distant Horizons, maybe it has something to do with the processing of those trees that leads to Distant Horizons crashing?
Wait, this error is unrelated to Dynamic Trees. Interesting.
I removed Dynamic threes and it worked Idk