Dear Satisfactory Modding Team,
I'm trying to create a mod that allows rotating blueprint holograms and modifying their conveyor components (belts, splitters, mergers). However, I'm consistently getting "No hologram found" errors when trying to access the hologram through the build gun.
What I've tried:
- Accessing via mCurrentBuildGunState → mHologram
- Checking multiple property names ("mHologram", "CurrentHologram", etc.)
- Extensive debug logging (see logs below)
Code:
in comments
Logs:
[2025.08.09-22.16.51:580][576]LogTemp: Error: No hologram found through any method
Key Questions:
What's the correct way to access blueprint holograms in Update 1.1?
How can I reliably modify conveyor components, splitters and mergers within a blueprint hologram?