i'm stuck in this problem during for hours. please help me.

hey guys! im using the plugin to add few foliages to my mesh, using the plug in called "surface scatter" so i put 4 type of foliages and increase the density to get my rocks mossy. But for some reason it doesnt work.. πŸ™ anyone know how to fix that? Btw in watching this tutorial it suppose to be like this.. πŸ™ additionaly i tried to modified all those parameters settings... increase the density or make the scale different and stuff.. λ„μ™€μ£Όμ„Έμš” κ°œλ°œμžλΆ„λ“€....
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6 Replies
DanielFreden (Dash for UE5)
Hey hey @articulate43 πŸ™‚ It seems to only be a lack of high density πŸ™‚ Instead of sliding the density parameter, you can type in values in it, and then you can increase it up to 1000. And then if needed (don't think so) you can also scroll down to misc settings and increase the Max Count value πŸ™‚
DanielFreden (Dash for UE5)
My PC can't really handle those amounts of rocks here, but you get the idea πŸ™‚
articulate43
articulate43OPβ€’3w ago
Really Apprecite you for the answer! and it finally it work! πŸ™‚ however in some area couldnt cover the moss, so instead of misc seeting or base property (desity setting) theres any other setting that i have to modified?
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DanielFreden (Dash for UE5)
Great! For that I reckon you need to increase the angle mask, it is under the feature masking section πŸ™‚
articulate43
articulate43OPβ€’3w ago
I really appreciate you Daniel! finally it worked πŸ™‚ κ°μ‚¬ν•©λ‹ˆλ‹€ λ°λ‹ˆμ–Ό!
DanielFreden (Dash for UE5)
Happy to help! Best of luck with your overgrown staircase, it looks interesting already!

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