DH won't work with worldpainter worlds
Well I mean it will but the lod will be completely incorrect. I have tried setting recalculate chunk heightmaps and assume pre-existing chunks are finished to true, but it still generates it wrong. I have provided a picture if needed

4 Replies
you need to optimize the world through minecraft when using world painter maps i think
Worldpainter outputs corrupted broken chunks
Vanilla has good measures to make sense of them
DH requires them more up to spec
I forgot to close this, but i solved it accidentaly
Solution
Just set chunks to pregenerated only in world generator