Natro macro ignores whirligigs
I created the exact same post yesterday, but I deleted it because I thought the problem had been resolved. However, this is not the case. Essentially, the macro should use the whirligig when the farming limit is reached or when the backpack is fully filled (the latter is excluded because I have a micro converter in my hotbar). However, for some reason, this is not happening, and the macro is still resetting the player or walking to the hive. I started searching for a solution. I found a 2024 post on GitHub where someone was describing the exact same problem on version 1.0.1a( https://github.com/NatroTeam/NatroMacro/issues/430 ), but as far as I can tell, it hasn't been resolved even on the latest version I'm using (1.0.1).And I'm writing this to ask you if you know any solution to this problem. And there's no need to talk about cooldown or any other nonsense, because those are the most obvious answers that don't solve the problem.
I will also say that the other Hotbar functions work correctly, even on the same slot. Thanks for answer!
I will also say that the other Hotbar functions work correctly, even on the same slot. Thanks for answer!


GitHub
Have you searched the existing bug reports? No What happened? After configuring it on the boost tab, when the macro uses one, it will print an error in the status window that says "Warning: No...

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