HGL
variable-lime
City Skylines wont run
Imported game from where I previously had it in crossover, when trying to run game nothing happens, just says its running and then stops.
11 Replies
variable-limeOP•3mo ago
(09:27:46) [INFO]: Launching "Cities Skylines" (legendary)
(09:27:46) [INFO]: Native? false
(09:27:46) [INFO]: Installed in: /Users/aaronklein/Documents/CitiesSkylines
(09:27:46) [INFO]: System Info:
CPU: 8x Apple M3
Memory: 17.18 GB (used: 7.9 GB)
GPUs:
OS: 15.6.0 (darwin)
The current system is not a Steam Deck
We are not running inside a Flatpak container
Software Versions:
Heroic: 2.18.1 "Waterfall Beard" Jorul
Legendary: 0.20.37 Exit 17 (Heroic)
gogdl: 1.1.2
comet: comet 0.2.0
Nile: 1.1.2 Will A. Zeppeli
(09:27:46) [INFO]: Game Settings: {
"preferSystemLibs": false,
"enableEsync": true,
"enableMsync": true,
"enviromentOptions": [],
"wrapperOptions": [],
"showFps": false,
"language": "",
"beforeLaunchScriptPath": "",
"afterLaunchScriptPath": "",
"verboseLogs": true,
"advertiseAvxForRosetta": false,
"wineVersion": {
"wineserver": "/Users/aaronklein/Library/Application Support/heroic/tools/game-porting-toolkit/Game-Porting-Toolkit-latest/Contents/Resources/wine/bin/wineserver",
"lib": "/Users/aaronklein/Library/Application Support/heroic/tools/game-porting-toolkit/Game-Porting-Toolkit-latest/Contents/Resources/wine/lib",
"lib32": "/Users/aaronklein/Library/Application Support/heroic/tools/game-porting-toolkit/Game-Porting-Toolkit-latest/Contents/Resources/wine/lib",
"bin": "/Users/aaronklein/Library/Application Support/heroic/tools/game-porting-toolkit/Game-Porting-Toolkit-latest/Contents/Resources/wine/bin/wine64",
"name": "Game-Porting-Toolkit-latest",
"type": "toolkit"
},
"winePrefix": "/Users/aaronklein/Games/Heroic/Prefixes/default"
}
(09:27:46) [INFO]: Winetricks packages:
(09:27:51) [INFO]: Launching Cities Skylines: HEROIC_APP_NAME=bcbc03d8812a44c18f41cf7d5f849265 HEROIC_APP_RUNNER=legendary GAMEID=umu-0 HEROIC_APP_SOURCE=epic STORE=egs LD_PRELOAD= WINEPREFIX=/Users/aaronklein/Games/Heroic/Prefixes/default WINE_FULLSCREEN_FSR=0 WINEESYNC=1 WINEMSYNC=1 LEGENDARY_CONFIG_PATH="/Users/aaronklein/Library/Application Support/heroic/legendaryConfig/legendary" /Applications/Heroic.app/Contents/Resources/app.asar.unpacked/build/bin/arm64/darwin/legendary launch bcbc03d8812a44c18f41cf7d5f849265 --wine "/Users/aaronklein/Library/Application Support/heroic/tools/game-porting-toolkit/Game-Porting-Toolkit-latest/Contents/Resources/wine/bin/wine64" --language en
(09:27:51) [INFO]: Game Output:
[cli] INFO: Logging in...
[Core] INFO: Trying to re-use existing login session...
[cli] INFO: Checking for updates...
[Core] INFO: Getting authentication token...
[cli] INFO: Launching bcbc03d8812a44c18f41cf7d5f849265...
esync: up and running.
0024:fixme:process:SetProcessPriorityBoost (FFFFFFFFFFFFFFFF,1): stub
0024:fixme:powrprof:PowerRegisterSuspendResumeNotification (0x00000002,000000000021FD00,000000000021FCE8) stub!
00c8:fixme:process:SetProcessPriorityBoost (FFFFFFFFFFFFFFFF,1): stub
00c8:fixme:powrprof:PowerRegisterSuspendResumeNotification (0x00000002,0000000000DAFD00,0000000000DAFCE8) stub!
0130:fixme:process:SetProcessPriorityBoost (FFFFFFFFFFFFFFFF,1): stub
0130:fixme:powrprof:PowerRegisterSuspendResumeNotification (0x00000002,0000000000DAFD00,0000000000DAFCE8) stub!
0138:err:kerberos:kerberos_LsaApInitializePackage no Kerberos support, expect problems
0138:err:winediag:ntlm_check_version ntlm_auth was not found or is outdated. Make sure that ntlm_auth >= 3.0.25 is in your path. Usually, you can find it in the winbind package of your distribution.
0138:err:ntlm:ntlm_LsaApInitializePackage no NTLM support, expect problems
0138:fixme:powrprof:PowerRegisterSuspendResumeNotification (0x00000002,000000000081FCF0,000000000081FCE8) stub!
0138:fixme:heap:RtlSetHeapInformation 0000000000000000 1 0000000000000000 0 stub
0138:fixme:ntdll:EtwEventSetInformation (deadbeef, 2, 00000AE80029D230, 16) stub
wine: Unhandled exception 0x80000003 in thread 138 at address 0000000141C52DA8 (thread 0138), starting debugger...
0138:err:seh:start_debugger Couldn't start debugger L"winedbg --auto 308 208" (2)
Read the Wine Developers Guide on how to set up winedbg or another debugger
============= End of log =============
rising-crimson•3mo ago
try with wine-staging or wine-crossover
also, it's not a great idea to share prefixes between games, change the wine prefix setting to something like
/Users/aaronklein/Games/Heroic/Prefixes/CitySkilines for example, so it create a new prefix just for this game so it's easy to clear it while you test thingsvariable-limeOP•3mo ago
worked at first but after trying to reopen the game it says this now
variable-limeOP•3mo ago

variable-limeOP•3mo ago
fascinating-indigo•3mo ago
i remember someone else having a similar problem
essentially the game will run perfectly fine on the first launch but on subsequent launches the paradox launcher decides to throw a hissy fit and not let you open the game LOL
fascinating-indigo•3mo ago
if you go into the game's settings and select the CitiesSkylines.exe file as your alternative exe, it should run fine afterwards


variable-limeOP•3mo ago
holy
it worked
thank you
fascinating-indigo•3mo ago
🫡
variable-lime•3mo ago
Lol this fixed my problem also
variable-limeOP•3mo ago
of course it wouldve been one of the most simplest fixes too
i redownloaded like 5 times just for this to be the reason]