No shaders or minimal shaders
Is there a way to use Distant Horizons without shaders or with a shader that only adds DH capability?
14 Replies
You dont need shaders to use DH?
You can just turn the shaders off
Hum. I have weird effects when I disable shaders.
I'll send a video.
I'm unsure if it's my config, so I've set to highest and max CPU core usage.
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After uploading the file, click on Save and send the link.To an extent I would say this is normal as DH's earth curvature only affects DH LODs so they won't match vanilla chunks at the border
Though IDK why it has a vertical line like that
To have a proper curvature you indeed need a shader
You have the world curvature setting so high it misaligns the real chunks from the LODs, thats why the fading looks weird
Interesting. Once I've removed the world curvature (was 5000), the LOD started to show (and they show correctly).
What's weird is that with a curvature that high, you'd expect the LOD to be "lower" than the actual terrain, not higher. Or does it curve it "up" instead of having an Earth-like curvature?
The LODs were showing up lower tho
At least from what I can see in the video
Look at 0:25, I find it weird. The curvature is clear, but the cut makes it like this:

But is the LOD the one on the bottom and then it blends perfctly with the terrain?
The curvature in DH setting only curves the DH LODs, while not changing by the vanilla terrain, so the top thing is most likely vanilla
🤔 Interesting. Thanks for the explanation.
You can try disabling the fading between DH and vanilla
That would cause the vanilla to always be on top, so it wouldn't appear in the air out of nowhere