community benchmarks

are the run times listed in the community benchmarks measured in hours or minutes
33 Replies
Puhpine
Puhpine2mo ago
hours:minutes:seconds
ace
aceOP2mo ago
all i see is x:xx
ace
aceOP2mo ago
No description
Puhpine
Puhpine2mo ago
minutes:seconds not very consistent indeed
ace
aceOP2mo ago
that short to render 100+ chunks? thought it could take people some hours am i missing something lol
Puhpine
Puhpine2mo ago
its on top of the line cpu's and 128 is not that much
Mr.Counter
Mr.Counter2mo ago
when hovering over "Run 1" (marked in blue) or any of the other runs there is a note saying that the times are in minutes This only applies to the "Client Data" table which is quite outdated and has been replaced with the standardized method. for more consistent and more recent benchmarks I would suggest changing the table to "Standardized Headless Data" where our standardized benchmarks are run (256 radius, set seeds) where the time format is hours:minutes:seconds For benchmarks with a radius above 256 you can open the "Advanced Headless Data" table where I have benchmarked up to a 1024 radius with the standardized benchmarking method Please note that the standardized benchmarks are run on a server where only highest quality LODs are generated and saved. Downsampling still needs to be done on the client and may take additional time, although the time needed has not yet been tested/benchmarked.
ace
aceOP2mo ago
i mean i still have a "higher end" cpu , how long should it take to render 256 chunks normally?
Mr.Counter
Mr.Counter2mo ago
Which CPU do you have?
ace
aceOP2mo ago
ryzen 9 7900x
Mr.Counter
Mr.Counter2mo ago
it should be comparable to the 9900x result but your CPU is not on the list yet so I cannot tell you with 100% accuracy
ace
aceOP2mo ago
roughly though?
Mr.Counter
Mr.Counter2mo ago
roughly, yes between 10-15 Minutes I assume
ace
aceOP2mo ago
how do i correctly render all the chunks, is there a guide that shows the best way/mods or is it just as simple as turning on distance rendering and just standing there generation*
Mr.Counter
Mr.Counter2mo ago
If you are doing it in a singleplayer world with your minecraft open then just standing (or flying in the air), having distant generation enabled, and letting it generate should be more than enough
ace
aceOP2mo ago
👍 its normal for the ETA to say a couple hours or? should it not be saying that
Mr.Counter
Mr.Counter2mo ago
Do you have your CPU Quality Preset changed to "I Paid For The Whole CPU"?
ace
aceOP2mo ago
yes
Mr.Counter
Mr.Counter2mo ago
🤔 Which LOD radius have you set in the settings?
ace
aceOP2mo ago
256
Mr.Counter
Mr.Counter2mo ago
Which terrain generation mods are you using?
ace
aceOP2mo ago
tectonic
Mr.Counter
Mr.Counter2mo ago
then the ETA should be roughly correct when downsampling needs to happen as well, my average time to generate a 256 radius jumped from 17 minutes to 58 minutes just by using tectonic and terralith do you already have c2me installed?
ace
aceOP2mo ago
weird, mine is on 4h, i havent installed c2me yet but i will, i have noisium
Mr.Counter
Mr.Counter2mo ago
c2me should help speed up the generation, I do not know if noisium helps generating LODs Oh, almost forgot, do you have your generator set to Features or Full ?
ace
aceOP2mo ago
currently its full, when i had it as features the times were still very high, not much of a difference
Mr.Counter
Mr.Counter2mo ago
Setting this to your thread count should help as well Using the Full generator slows the generation down by a lot since chunks and lods will be saved so having C2ME, in addition with the c2me config change, should help you out quite a lot. That explains the high ETA. !generators
YAGPDB.xyz
YAGPDB.xyz2mo ago
- FEATURES: Complete generation of all LODs with mostly correct structures and trees. Does not save vanilla chunks, and is much faster than FULL unless C2ME is installed. - FULL: Generates and saves both DH LODs and vanilla chunks, has 100% correct LODs, because it also saves vanilla chunks it takes the most amount of drive space. Generation speed will suck unless C2ME is installed. - PRE-EXISTING: Generates LODs for all existing vanilla chunks.
Mr.Counter
Mr.Counter2mo ago
Generation speed will suck unless C2ME is installed.
On another note though: Would you mind doing a standardized benchmark (using the instructions from headless instructions) and submit the results to the benchmark sheet since your CPU is not on the list yet? I would be really interested how the CPU performs.
ace
aceOP2mo ago
maybe
Mr.Counter
Mr.Counter2mo ago
You do not have to do it, only if you have the time and resources to do the benchmark
ace
aceOP2mo ago
i got c2me now, its still up to like 3 hours somehow do people normally use features or full?
Skillnoob_
Skillnoob_2mo ago
Features unless you need the chunks saved or have a world gen mod that has problems with features

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