Object Deleter leaving foliage behind
I'm using Object Deleter to delete some terrain features to give way for my factories. It works great and is really helpful, but it has one shtick - it tends to leave some foliage behind. For example, it can remove giant trees, but it will leave their leaves behind; or it can remove cliffs, but it will leave some pesky non-nobeliskable grass patches that grew on removed cliffs. Those leaves and grass patches have no collision boxes, so I can't place removers to remove them. Is this behavior intended? Is there any way to get rid of them?


4 Replies
@Bababooie
Here are the coordinates of those features if this will help:
- The tree from the first screenshot: (209, -597)
- The cliff from the second screenshot: (269, -465)
Each of those plants was lovingly placed by hand as I understand it and they're not really attached to the terrain. Do you have a way to fly and if you do, can you pick those? They're likely plants. Terrain goes away, then plants and other assets placed to appear like they're sitting on the terrain just stay in mid-air.
No, they aren't regular harvestable plants - I can't pick, nor chainsaw, nor explode them. So I guess they are parts of the terrain, they just don't have collision.