7 Replies
leowest
step 1, learn c# without unity
step 2, learn the fundamentals well
step 3, practice a lot with console apps
step 4, find your weak spots, ask questions, and improve
step 5, learn unity as its, its own beast
step 6, ???
step 7, profit
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C# Fundamentals for Absolute Beginners
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$helloworld
i studied c
i wanna know how to leran : rb = GetComponent<Rigidbody>(); and if (Input.GetKeyDown(KeyCode.Space) && isGrounded)
all these suff
u go thru the unity paths and docs https://learn.unity.com/pathway/unity-essentials
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my suggestion is always to just learn to code first; whatever it's indeed C, or c#, javascript what ever just understand how it works, as this will for sure be the hardest part in the field, if you got a strong foundation you can return back to game development and start to learn a engine. and why I think this way is because it's just way to overwhelming if you do it all at once.
´´´ rb = GetComponent<Rigidbody>(); and if (Input.GetKeyDown(KeyCode.Space) && isGrounded)´´´ This right here, is on the one side so simple, but you will never get it if you don't understand how variables, enums, events and so on work