Distant Horizons Performance issues on 2.3.x
Distant Horizons used to be more performant than 2.3.x versions. How can i solve this performance issues? (100% GPU utilization at 10-20 FPS or even single digits).
It wasn't like that and i did try many versions, fully-generated world, different modpacks etc. Only turning down to minimum quality preset gets the game up to playable frame rates.
Screenshot is from 1.21.1 version of the "Simply optimized" mod pack with Lithosphere + Still Life terrain gen, Xaero's map mods added (DH 2.3.4-b). I opted for MC 1.21.1 for mod availability and pre 2.3.x versions of DH. but after updating to the latest DH version, the performance tanked. DH 2.2.x wasn't perfect of course, as being beta but latest versions are unreasonably laggy. Playing on MC 1.21.4, 1.21.7, 1.21.8 was no different.
Right now, if i wait by standing still to a direction, after some time the fps rises up to around 45-60 range (with 66% GPU utilization) but when i play, the performance drops again. GPU is maxing out for barely playable frame rates without shaders is bugging my mind, with shaders it is mostly unplayable and performs worse than a third of what it used to be, right now.
It wasn't like that and i did try many versions, fully-generated world, different modpacks etc. Only turning down to minimum quality preset gets the game up to playable frame rates.
Screenshot is from 1.21.1 version of the "Simply optimized" mod pack with Lithosphere + Still Life terrain gen, Xaero's map mods added (DH 2.3.4-b). I opted for MC 1.21.1 for mod availability and pre 2.3.x versions of DH. but after updating to the latest DH version, the performance tanked. DH 2.2.x wasn't perfect of course, as being beta but latest versions are unreasonably laggy. Playing on MC 1.21.4, 1.21.7, 1.21.8 was no different.
Right now, if i wait by standing still to a direction, after some time the fps rises up to around 45-60 range (with 66% GPU utilization) but when i play, the performance drops again. GPU is maxing out for barely playable frame rates without shaders is bugging my mind, with shaders it is mostly unplayable and performs worse than a third of what it used to be, right now.
