Feature Request: Improve Throwable Aiming for Non-Gyro Players
Feature Request: Improve Throwable Aiming for Non-Gyro Players
I’d like to request a feature that addresses a clear disadvantage non-gyro players face when using throwables. Currently, once a non-gyro player pulls the pin, their aim becomes fixed if they hold the eye button (free look). This means they cannot reposition their throwables after committing to the throw.
Gyro players, however, can continue adjusting their throwable aim even after pulling the pin, giving them a much bigger advantage. For example, imagine two windows: a non-gyro player aims at the first window, pulls the pin, but the enemy quickly moves to the second window. The non-gyro player cannot adjust, leaving them at a disadvantage. In contrast, a gyro player can smoothly reposition their aim using gyro and throw accurately.
I kindly request adding a feature that allows non-gyro players to adjust their throwable aim after pulling the pin. This would help balance gameplay between gyro and non-gyro users and make throwable mechanics fairer for all players.
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Hello @Jiyu
You are welcome to share your feedback or suggestion directly with Tencent through https://pubgmobile.live/support...
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Solution
Hello @Jiyu
You are welcome to share your feedback or suggestion directly with Tencent through https://pubgmobile.live/support