Spiral Stair - Server
This mod works fine in single player mode, but not when I'm in server admin mode. (Linux)
There's no change when clicking the barrier visibility icon, or when switching left-right using the widget ('E').
The logs, however, correctly display the status of the 'ShowRailing' and 'Left-Right' variables.
So it's at the 'Visibility' and 'Set Static Mesh' nodes that it's not working.
I only adapted 'Build_Catwalk_SpiralStairs_270_4M', so that's the only one to look at.
Attached is my code.
https://github.com/Evasion4D/SpiralStairs
There's no change when clicking the barrier visibility icon, or when switching left-right using the widget ('E').
The logs, however, correctly display the status of the 'ShowRailing' and 'Left-Right' variables.
So it's at the 'Visibility' and 'Set Static Mesh' nodes that it's not working.
I only adapted 'Build_Catwalk_SpiralStairs_270_4M', so that's the only one to look at.
Attached is my code.
https://github.com/Evasion4D/SpiralStairs

GitHub
Contribute to Evasion4D/SpiralStairs development by creating an account on GitHub.
Solution
so I think the first step here is to make them not replicated, which means clients should properly try to run them locally when their RepNotify fires
