Quick Blueprint additional exclusions needed

Looks like hypertubes (or hypertube branches/junctions? unsure) may also need to be blocked from quick blueprint
6 Replies
FICSIT-Fred
FICSIT-Fred7d ago
Fred Mod Search™
Quick Blueprint
Quickly generate a Blueprint from Dismantle mode EA: :white_check_mark: EXP: :white_check_mark: Last Updated <t:1758389600:R> Created by SirDigby
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FICSIT-Fred
FICSIT-Fred7d ago
Automated responses for Robb (187385442549628928)
Key Details for SMMDebug-2025-09-28-00-50-12.zip
SMM Version: 3.0.3
SML Version: 3.11.3
Installed Mods: 16
Game: WindowsClient CL 433351 from steam
Path: `e:\SteamLibrary\steamapps\common\Satisfactory`
Command Line: cmd /C start steam://rungameid/526870-NO_EOS_OVERLAY
SMM Version: 3.0.3
SML Version: 3.11.3
Installed Mods: 16
Game: WindowsClient CL 433351 from steam
Path: `e:\SteamLibrary\steamapps\common\Satisfactory`
Command Line: cmd /C start steam://rungameid/526870-NO_EOS_OVERLAY
Crash found in FactoryGame.log
It has been attached to this message.
Crash found in FactoryGame_c3b11d6d_Local_Stable_WindowsClient.log
It has been attached to this message.
Robb
RobbOP7d ago
@SirDigby {Mod Name} Quick Blueprint exclusions needed
Robb
RobbOP7d ago
the attempted blueprint:
No description
SirDigby
SirDigby5d ago
Hmm, I thought I had excluded hypertubes already but I'll look at everything there Fixed

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