New Interpretation of Dim Light
I want characters in my system to only be able to see out to a certain radius ("Nightsight Radius" stat) except in Bright Light. That is, they can see in an area that meets any of the following:
- within Darkvision radius
- within Bright Light
- within Nightsight radius AND Dim Light
I'm struggling to implement this. Most of my attempts have let them see anything in Dim Light as if it were bright.
Any suggestions?
0 Replies