New Interpretation of Dim Light

I want characters in my system to only be able to see out to a certain radius ("Nightsight Radius" stat) except in Bright Light. That is, they can see in an area that meets any of the following: - within Darkvision radius - within Bright Light - within Nightsight radius AND Dim Light I'm struggling to implement this. Most of my attempts have let them see anything in Dim Light as if it were bright. Any suggestions?
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