[Bug] Satisfactory Discord Rich Presence resets time playing upon changing activity

Apparently, the mod Discord Rich Presence by SpaceGameDev resets the time spent while playing the game when you change the in-game activity you are currently doing (e.g.: if I am AFK, the mod reads it as "Resting" and the timer counts right but, as soon as I stop being AFK, the activity changes to whatever, let's say "Exploring" and the timer spent playing resets back to 0:00) I'm currently playing in single player in my own world, just in case that helps in any way. If further info is needed, do not hesitate to @ me in here.
21 Replies
sjhoward
sjhoward2mo ago
@SpaceGameDev (Factory Props/MUN)
SpaceGameDev
SpaceGameDev2mo ago
That is the default behavior with the Discord Social SDK. I don't think it makes sense in this context though, so next time I get a chance I'll look into making it persistent. (Thanks for the ping Sam)
Lord of Hatred - Yiffsus
If it's something you are able to bypass or "fix" and you feel like it, go on for that. But don't worry if it's too cumbersome. I wasn't aware that's how DC's SDK works. (I've always been too worried about pinging people, but if it's okay, I'll take that into account in the future)
SpaceGameDev
SpaceGameDev2mo ago
It's not a "fix", so much as a function I haven't overridden with my own logic that would make it persistent, so it just uses the default behavior instead of not working at all. Not something that would be difficult to change. Also feel free to ping me anytime about issues or suggestions related to my mods, and I'm sure most other devs here are fine being pinged too. (If you prefer though, you can always add @silent at the beginning of your message before the ping so it won't notify them, but they'll still see the unread message badge.)
Lord of Hatred - Yiffsus
Noted. I was aware of the "@silent", but will do in the future. :PES_Okay:
SpaceGameDev
SpaceGameDev2mo ago
Not saying you have to here, since most of us don't mind anyways, but you can if you feel like it.
MessyTreat
MessyTreat3w ago
@SpaceGameDev.fc43.x86_64 , Do you have a console command to remove foliage placed with your Factory Props mod.
I placed some plants and can't deleted them. I removed the Mod but the assets I placed still persist. I've see with some other mods that they have a console command that can remove placed remnants of a mod from a save after the mod has been removed. Hoping you have something similar.
SpaceGameDev
SpaceGameDev3w ago
Everything in Factory Props should be able to be dismantled, so that's a bug if you can't. Could you tell me which buildables you used?
MessyTreat
MessyTreat3w ago
These ones. There is no discernable hit box on any point of this asset. Unable to delete these items.
No description
SpaceGameDev
SpaceGameDev3w ago
Alright, I'll look into it when I have time tomorrow and push an update if necessary. Thanks for your patience.
SpaceGameDev
SpaceGameDev3w ago
This is the Ceriman 2 that you placed, right? I'm testing with the latest version of Factory Props and I was able to place and dismantle it just fine.
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MessyTreat
MessyTreat3w ago
Does that one have the purple flower in it? I uninstalled the mod so not sure which specific model.
SpaceGameDev
SpaceGameDev3w ago
Yes
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MessyTreat
MessyTreat3w ago
Could a different Mod conflict with the ability to dismantle props? I was able dismantle all other props but this one. I had a full garden here.
SpaceGameDev
SpaceGameDev3w ago
I'm not aware of any conflicts with other mods; which other mods were you using?
MessyTreat
MessyTreat3w ago
This is the current mod set i'm using
MessyTreat
MessyTreat3w ago
Note Props is not in this profile.
SpaceGameDev
SpaceGameDev3w ago
Strange, when I load your profile without Factory Props, everything disappears as it should, but it's still there for you.
No description
SpaceGameDev
SpaceGameDev3w ago
Adding Factory Props back loads everything properly and the plant is able to be dismantled. I wonder if there are some remnant files in your mods folder. Can you check your game directory in File Explorer under ../FactoryGame/Mods and see if there's a folder in there named Factory_Prop_Mod?
MessyTreat
MessyTreat3w ago
Thanks for looking into this. It turns out that it was an asset from the 'Decorations' mod by Andre Aquila. I removed that mod and the assets were removed along with it. I'll be re-installing your Props mod as it has a lot of cool assets in it. 🙂 Thanks again
SpaceGameDev
SpaceGameDev3w ago
No problem, and have fun! ❤️

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