Automatic Biofuel Processor not showing content count on Dedicated Server.

Hello, I have been playing Satisfactory multiplayer on a dedicated server (self-hosted) with the mod Automatic Biofuel Processor. I am running the most current version of the mod (1.0.8). The Auto Solid Biofuel smelter building does not show any of the counts of inventory when any of the clients are interacting with it. It doesn't seem to matter if its a fresh load / restart of the server or if its been running for any length of time. It also does not appear to matter how many clients are connected to the game at the time. The UI screen comes up, but just no numbers and no text on the "Get Biofuel" button are displayed. See the attached image. The button for obtaining the Biofuel also does not function. As for the processing of items itself, the building is functioning as intended. We just have no way of verifying how much biofuel it is holding. I downloaded the save and with the same mod list, I ran the file locally. That shows the actual numbers and text in the processor along with the text on the button for getting the biofuel. See attached image 2. When running the save locally. I am also able to click the Get Biofuel button and it transfers a stack of 10 Solid Biofuel to my inventory as expected. Setup: Server is a self-hosted Windows PC running Windows 11 with ports forwarded on router to the system for the game. Clients: One client is a Windows PC on the same network as the server, but connects via the Dynamic DNS address pointing from the internet. Other client is a remote Windows PC connecting via the Dynamic DNS across the internet. Any help would be appreciated! πŸ™‚ Much thanks to @Andre Aquila <Aquila Industrial> for this mod and many others that we use!
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Solution:
I don't see any notes on the page about multiplayer compatibility, so I am guessing it was not tested
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7 Replies
Robb
Robbβ€’2w ago
>mod automatic biofuel processor
FICSIT-Fred
FICSIT-Fredβ€’2w ago
Fred Mod Searchβ„’
Automatic Biofuel Processor
Automatically processes organic materials into Solid Biofuel. EA: :white_check_mark: EXP: :white_check_mark: Last Updated <t:1749671345:R> Created by Andre Aquila
If this isn't the mod you were looking for, try a different spelling.
Solution
Robb
Robbβ€’2w ago
I don't see any notes on the page about multiplayer compatibility, so I am guessing it was not tested
Maxtor
MaxtorOPβ€’2w ago
I just saw the check mark on the side that says it supports the windows server platform, but yeah you have a point that it doesn't have the typical Multiplayer marker that Andre puts on a number of mods that support that. I was glad to see it does function, but yeah, just wanted to see if anyone knew why some parts might not be working properly.
Robb
Robbβ€’2w ago
yeah, when we first added server support to mods, we had to decide if they would be enabled or disabled by default. we went with enabled, because very simple recipe/tweak mods that don't need special netcode would then be server supported without people having to think about it we'll have a dedicated field for multiplayer compatibility later so you don't have to look at the modpage text to find out
Maxtor
MaxtorOPβ€’2w ago
That will be a tremendous help in the future!! πŸ™‚ It didn't help that I switched our multiplayer games from self-hosted to dedicated server and added mods on first attempt of it. So its been an interesting challenge to find which are working and not.
Maxtor
MaxtorOPβ€’7d ago
I did confirm that the numbers/text are working on a hosted multiplayer session. Just not on the dedicated server like we were doing.

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