DH server not sending updated chunks to client
Basically title. The only note I have is that I pregenerated both the chunks and the LODS in a single player world, then moved those files into the server world folder. 
The LOD files were not moved into the “dh server data” client folder, but isn’t the server supposed to update those when a player joins? Any help is appreciated.
Solution:Jump to solution
Found the answer myself. EnableDistantGeneration was set to "false" in the server config. Both server and client config need the setting set to "true".
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Solution
Found the answer myself. EnableDistantGeneration was set to "false" in the server config. Both server and client config need the setting set to "true".