items are further from the hands of other players
Im playin on 1.21.113,this issue started before and after flarial got updated to the recent update, i ws usin the beta ver bcuz of incompatibility issues, thts when i noticed tht instead of me, the items holding by other players are showing a little off positioned from their hands just like on this screenshot, he is holding the sword but it is soo off positioned, im still encountering this issue even after the stable update, plz fix it as soon as possibles devs.

15 Replies
do you have viewmodel enabled?
no
i first saw this on the beta 1.12.11x
even after stable update itsstill like this
Send you config
.config
How to get config
1. Press
⊞ + R on your keyboard
2. Paste this: %localappdata%\Packages\Microsoft.MinecraftUWP_8wekyb3d8bbwe\RoamingState\Flarial\Config
3. Select all files (Ctrl + A)
4. Right click and Click "Send to -> Compressed (zipped) folder"here is the config btw hello?
@oAnshul
Will take a look later
Out rn
Anddd im still waitin 🙁
so
it happen to me once
i turn off item physics
if u hv item physics on try turning it off
Waht its bcuz of item physics?
Bt i really wanted tht too tho :((
So i just tried it and yeah you're right, when i turned off item physics the issue is fixed, so there is a bug with item physics devs
@White ermm
I'll look into it
ok
i told you guys about this when i pushed item phi idk why bari merged
@oAnshul just make it an inline hook specific to the callsite for items on the ground
there are also some MSVC things u can use to get the callsitee at runtime, you could use that
or do checks on the Actor instance
I'm currently not at home and won't be for a bit