Synthetic Power Shards conflict with Platform Expansion Program

I need mercer balls to unlock the mercer duplication milestone in the hub how does one get some balls
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22 Replies
sjhoward
sjhoward2mo ago
IIRC you can buy them from the Awesome Shop
er_leo1
er_leo1OP2mo ago
I'm so dum:feynoooo: brand new problem synthetic overlocking overwrote the somersloop and the power shard in the shop what do I do now
sjhoward
sjhoward2mo ago
Uninstall synthetic overclocking? you can always reinstall it later, and it's tier 9 so I doubt you're using it yet
er_leo1
er_leo1OP2mo ago
problem if I don't use it it crashes the game the moment I try to load any save that had it even if I never even got them like if I uninstall it or even pause it
sjhoward
sjhoward2mo ago
@AniMouse that seems interesting?! In the meantime, you could use a cheat mod to grant yourself the mercer spheres needed to unlock that milestone
er_leo1
er_leo1OP2mo ago
the problem is the somersloop and the power shards since synthetic doesn't give mercer balls and it also messes with placeable nodes (cheat) mod and changes the shard cost from normal shard to the synthetic ones
sjhoward
sjhoward2mo ago
Yes, it seems those two mods are incompatible due to their design choices. >mod nog's cheats
FICSIT-Fred
FICSIT-Fred2mo ago
Fred Mod Search™
Nog's Cheats
Use buttons in Quick Search & the Codex to easily give yourself items. Use chat commands to run console commands. EA: :warning: Note: Some codex features not functional yet. This is a prerelease you must opt into to use. See the patch notes for more info. EXP: :warning: Note: Some codex features not functional yet. This is a prerelease you must opt into to use. See the patch notes for more info. Last Updated <t:1750649116:R> Created by Nogg-aholic and Robb
If this isn't the mod you were looking for, try a different spelling.
sjhoward
sjhoward2mo ago
this will let you gain what you need for the unlocks, hopefully
er_leo1
er_leo1OP2mo ago
thanks boss
AniMouse
AniMouse5w ago
Uh I don't think there is a way to make my mod automatically compatible with an overhaul like this My mod is open source, you can provide compatibility yourself simply by adding schematic and recipe exceptions to it The thing is that despite schematics having Tech Tier property, only milestones care about it so only they are affected by minimum tier variable No idea about a crash though
er_leo1
er_leo1OP4w ago
new problem now if I try to load in the save game with nogs cheats it also crashes I think I'm going to just restart both my saves idgaf anymore if you guys have any more fix ideas please do give me them in the meanwhile I wil just restart
Robb
Robb4w ago
did you install the prerelease of nogs cheats like it said in the compatibility info? if you did not install the prerelease it could have installed an older not working version
er_leo1
er_leo1OP4w ago
oh well this afternoon I will try I'm sorry if I'm being an absolute nuisance but now I've like completely deleted auto download and it's also crashing my game if I try to load a save with it in it but tbh I don't use it since it doesn't work in the first place
er_leo1
er_leo1OP4w ago
also weird thing there are two ropes of alien shards and they don't stack together
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sjhoward
sjhoward4w ago
I'm a little unclear if you're looking for help with any of these issues or just posting for our interest
er_leo1
er_leo1OP4w ago
sat the start issues but now also a bit for your interest
sjhoward
sjhoward4w ago
>scimrinse if you have saves you can't load after removing a mod, there is something which could potentially make them load again
FICSIT-Fred
FICSIT-Fred4w ago
Certain issues in save files can sometimes be fixed by running your save through the interactive map. First, find your save file by pasting %LOCALAPPDATA%\FactoryGame\Saved\SaveGames into Windows Explorer. Then, open Satisfactory Calculator's Interactive Map, upload and download your save as shown below, and move the resulting _CALCULATOR.sav file back into your save game folder. Load it up, and hope for the best!
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Robb
Robb4w ago
I'm not sure that would work here given this is a custom map Send a debug log from the crash You said the mod is still installed even though it doesn't show up as installed in SMM? Try using the mods on/off switch One of those is from the mod and two are from vanilla. You can use the TFIT mod to find out what mod added something
sjhoward
sjhoward4w ago
That... is a good point. Can you tell I didn't sleep much last night? lol
Robb
Robb4w ago
It probably wouldn't break but it might not load or it might make random floating exploration collectibles

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