Frozen Screen Upon Entering The Nether
Hello, upon entering the nether the renderer(?) breaks, and freezes in place. Curiously, when I enable shaders, it functions with shaders on, but will break again as soon as shaders are off (to the last frame drawn pre dimension change), if I disable DH rendering, it works as expected (asides from DH being off)
I am running 2.3.6b on neoforge, with minecraft version 1.21.1, with Sodium, Sodium Extra, Iris, and a wide variety of other mods installed, including create.
(I understand images aren't great for showing a freeze, but that's what it gets frozen on)
DH is installed on the server as well.

Solution:Jump to solution
Interestingly enough the issue seems to have resolved itself upon deleting the server DH config
13 Replies
Probably some mod compat issue
Does it happen when DH is the only mod?
If not, do a !binary search
Try a binary search and figure out which mod is causing it.
So disable half of the mods, see if issue is still there, if yes disable half again etc etc until you find the mod that's causing the issue.
yeee, fair point. I'll check that out later w/ a different testing profile
FWIW when I try to enable shaders post-"crash", I do sometimes get a
but that's probably just because DH rendering shat itself or something
No real logs of note when reproducing it either, at least none that stand up to me anyway.
Log starts right before entering the nether, ends right before returning to overworld
Interesting development: If it IS a mod compat issue it only happens if DH is enabled serverside, works perfectly fine if it's client only. Not able to reproduce it now that I disabled it
Hey I get this too!!!!
I get this on 1.20.1 forge
If you enable shaders before going into any dimension you dont get the bug
We share these mods
Better Ping Display
BlockUI
Bookshelf
Carry On
Collective
Controlling
CoroUtil
Create
Cupboard
Curios API (Forge/NeoForge)
Deeper and Darker
Distant Horizons
Exposure
FastSuite
FerriteCore
FTB Library (Forge)
FTB Quests (Forge)
FTB Teams (Forge)
Global Packs
Iceberg [Neo/Forge]
Konkrete
Kotlin for Forge
Luminax
Melody
ModernFix
Moonlight Lib
Nullscape
OctoLib
Packet Fixer
Placebo
PlayerAnimator
Prism [Neo/Forge]
Puzzles Lib
Searchables
Spark
Structure Essentials [Forge/Fabric]
Structurify
Supplementaries
TerraBlender
The Aether
The Twilight Forest
Too Fast
Voice Chat (Simple Voice Chat)
Watut
YetAnotherConfigLib
YUNG’s API
YUNG’s Better Dungeons
YUNG’s Better End Island
YUNG’s Better Jungle Temples
YUNG’s Better Mineshafts
YUNG’s Better Nether Fortresses
YUNG’s Better Ocean Monuments
YUNG’s Better Strongholds
YUNG’s Better Witch Huts
Heres my full modlist
It's a uh html file
This will work better
I think I missed some
the jar names are different in the file you sent compared to the actual name of the mod
It's also not an issue i'm getting in singleplayer, only on a server
Solution
Interestingly enough the issue seems to have resolved itself upon deleting the server DH config
It's not something I changed anything of in the first place asides from pregenning, not sure. Seems to be fine now tho