Vanilla Upgrades PE/Heavy Fluids Overhaul Crashing on Latest Version

Fatal error!

Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x0000000000000018

0x00007ff90e0d4319 FactoryGameSteam-HeavyFluids-Win64-Shipping.dll!``FHeavyFluidsModule::StartupModule'::`5'::<lambda_7>::operator()'::`2'::<lambda_1>::operator()() [E:\SFMod\SML\Mods\Acxd\HeavyFluids\Source\HeavyFluids\Private\HeavyFluidsModule.cpp:106]
0x00007ff90e0d8e8b FactoryGameSteam-HeavyFluids-Win64-Shipping.dll!HookInvokerExecutorMemberFunction<void (__cdecl AFGBuildablePipeline::*)(void),{AFGBuildablePipeline::`vcall'{928}',0},0,void,AFGBuildablePipeline>::ApplyCallVoid() [E:\SFMod\SML\Mods\SML\Source\SML\Public\Patching\NativeHookManager.h:446]
0x00007ff95594d071 FactoryGameSteam-Engine-Win64-Shipping.dll!AActor::DispatchBeginPlay() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Engine\Private\Actor.cpp:4249]
0x00007ff956a8fbb9 FactoryGameSteam-Engine-Win64-Shipping.dll!AWorldSettings::NotifyBeginPlay() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Engine\Private\WorldSettings.cpp:305]
0x00007ff90ef7db43 FactoryGameSteam-FactoryGame-Win64-Shipping.dll!AFGWorldSettings::NotifyBeginPlay() [D:\BuildAgent\work\SR11_BT\UE4\FactoryGame\Source\FactoryGame\Private\FGWorldSettings.cpp:334]
0x00007ff9560233ab FactoryGameSteam-Engine-Win64-Shipping.dll!AGameMode::HandleMatchHasStarted() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Engine\Private\GameMode.cpp:224]
0x00007ff95603b68f FactoryGameSteam-Engine-Win64-Shipping.dll!AGameMode::SetMatchState() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Engine\Private\GameMode.cpp:341]
0x00007ff9569fb9bd FactoryGameSteam-Engine-Win64-Shipping.dll!UWorld::BeginPlay() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Engine\Private\World.cpp:5391]
0x00007ff95696c3e2 FactoryGameSteam-Engine-Win64-Shipping.dll!UEngine::LoadMap() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Engine\Private\UnrealEngine.cpp:15379]
0x00007ff90ed96e4a FactoryGameSteam-FactoryGame-Win64-Shipping.dll!UFGGameEngine::LoadMap() [D:\BuildAgent\work\SR11_BT\UE4\FactoryGame\Source\FactoryGame\Private\FGGameEngine.cpp:31]
0x00007ff9569411f8 FactoryGameSteam-Engine-Win64-Shipping.dll!UEngine::Browse() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Engine\Private\UnrealEngine.cpp:14517]
0x00007ff9569802cd FactoryGameSteam-Engine-Win64-Shipping.dll!UEngine::TickWorldTravel() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Engine\Private\UnrealEngine.cpp:14681]
0x00007ff95604244c FactoryGameSteam-Engine-Win64-Shipping.dll!UGameEngine::Tick() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Engine\Private\GameEngine.cpp:1788]
0x00007ff90edab577 FactoryGameSteam-FactoryGame-Win64-Shipping.dll!UFGGameEngine::Tick() [D:\BuildAgent\work\SR11_BT\UE4\FactoryGame\Source\FactoryGame\Private\FGGameEngine.cpp:15]
0x00007ff762c32b26 FactoryGameSteam-Win64-Shipping.exe!FEngineLoop::Tick() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Launch\Private\LaunchEngineLoop.cpp:5864]
0x00007ff762c414fc FactoryGameSteam-Win64-Shipping.exe!GuardedMain() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Launch\Private\Launch.cpp:188]
0x00007ff762c4157a FactoryGameSteam-Win64-Shipping.exe!GuardedMainWrapper() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:118]
0x00007ff762c42844 FactoryGameSteam-Win64-Shipping.exe!LaunchWindowsStartup() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:258]
0x00007ff762c4e114 FactoryGameSteam-Win64-Shipping.exe!WinMain() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:298]
0x00007ff762c4e9d2 FactoryGameSteam-Win64-Shipping.exe!__scrt_common_main_seh() [D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288]
0x00007ff9cf567374 KERNEL32.DLL!UnknownFunction []
Fatal error!

Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x0000000000000018

0x00007ff90e0d4319 FactoryGameSteam-HeavyFluids-Win64-Shipping.dll!``FHeavyFluidsModule::StartupModule'::`5'::<lambda_7>::operator()'::`2'::<lambda_1>::operator()() [E:\SFMod\SML\Mods\Acxd\HeavyFluids\Source\HeavyFluids\Private\HeavyFluidsModule.cpp:106]
0x00007ff90e0d8e8b FactoryGameSteam-HeavyFluids-Win64-Shipping.dll!HookInvokerExecutorMemberFunction<void (__cdecl AFGBuildablePipeline::*)(void),{AFGBuildablePipeline::`vcall'{928}',0},0,void,AFGBuildablePipeline>::ApplyCallVoid() [E:\SFMod\SML\Mods\SML\Source\SML\Public\Patching\NativeHookManager.h:446]
0x00007ff95594d071 FactoryGameSteam-Engine-Win64-Shipping.dll!AActor::DispatchBeginPlay() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Engine\Private\Actor.cpp:4249]
0x00007ff956a8fbb9 FactoryGameSteam-Engine-Win64-Shipping.dll!AWorldSettings::NotifyBeginPlay() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Engine\Private\WorldSettings.cpp:305]
0x00007ff90ef7db43 FactoryGameSteam-FactoryGame-Win64-Shipping.dll!AFGWorldSettings::NotifyBeginPlay() [D:\BuildAgent\work\SR11_BT\UE4\FactoryGame\Source\FactoryGame\Private\FGWorldSettings.cpp:334]
0x00007ff9560233ab FactoryGameSteam-Engine-Win64-Shipping.dll!AGameMode::HandleMatchHasStarted() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Engine\Private\GameMode.cpp:224]
0x00007ff95603b68f FactoryGameSteam-Engine-Win64-Shipping.dll!AGameMode::SetMatchState() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Engine\Private\GameMode.cpp:341]
0x00007ff9569fb9bd FactoryGameSteam-Engine-Win64-Shipping.dll!UWorld::BeginPlay() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Engine\Private\World.cpp:5391]
0x00007ff95696c3e2 FactoryGameSteam-Engine-Win64-Shipping.dll!UEngine::LoadMap() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Engine\Private\UnrealEngine.cpp:15379]
0x00007ff90ed96e4a FactoryGameSteam-FactoryGame-Win64-Shipping.dll!UFGGameEngine::LoadMap() [D:\BuildAgent\work\SR11_BT\UE4\FactoryGame\Source\FactoryGame\Private\FGGameEngine.cpp:31]
0x00007ff9569411f8 FactoryGameSteam-Engine-Win64-Shipping.dll!UEngine::Browse() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Engine\Private\UnrealEngine.cpp:14517]
0x00007ff9569802cd FactoryGameSteam-Engine-Win64-Shipping.dll!UEngine::TickWorldTravel() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Engine\Private\UnrealEngine.cpp:14681]
0x00007ff95604244c FactoryGameSteam-Engine-Win64-Shipping.dll!UGameEngine::Tick() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Engine\Private\GameEngine.cpp:1788]
0x00007ff90edab577 FactoryGameSteam-FactoryGame-Win64-Shipping.dll!UFGGameEngine::Tick() [D:\BuildAgent\work\SR11_BT\UE4\FactoryGame\Source\FactoryGame\Private\FGGameEngine.cpp:15]
0x00007ff762c32b26 FactoryGameSteam-Win64-Shipping.exe!FEngineLoop::Tick() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Launch\Private\LaunchEngineLoop.cpp:5864]
0x00007ff762c414fc FactoryGameSteam-Win64-Shipping.exe!GuardedMain() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Launch\Private\Launch.cpp:188]
0x00007ff762c4157a FactoryGameSteam-Win64-Shipping.exe!GuardedMainWrapper() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:118]
0x00007ff762c42844 FactoryGameSteam-Win64-Shipping.exe!LaunchWindowsStartup() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:258]
0x00007ff762c4e114 FactoryGameSteam-Win64-Shipping.exe!WinMain() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:298]
0x00007ff762c4e9d2 FactoryGameSteam-Win64-Shipping.exe!__scrt_common_main_seh() [D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288]
0x00007ff9cf567374 KERNEL32.DLL!UnknownFunction []
21 Replies
LIPD Productions Inc.
LIPD Productions Inc.OP•2w ago
Confirmed on both Windows 10 and 11
FICSIT-Fred
FICSIT-Fred•2w ago
Automated responses for LIPD Productions Inc. (222766150767869952)
Key Details for SMMDebug-2025-11-11-19-42-06.zip
SMM Version: 3.0.3
Game: WindowsClient CL 433351 from steam
Path: `d:\SteamLibrary\steamapps\common\Satisfactory`
Command Line: cmd /C start steam://rungameid/526870-NO_EOS_OVERLAY
SMM Version: 3.0.3
Game: WindowsClient CL 433351 from steam
Path: `d:\SteamLibrary\steamapps\common\Satisfactory`
Command Line: cmd /C start steam://rungameid/526870-NO_EOS_OVERLAY
Crash found in FactoryGame_bc9a80c4_Local_Stable_WindowsClient.log
It has been attached to this message.
Crash found in FactoryGame.log
It has been attached to this message.
LIPD Productions Inc.
LIPD Productions Inc.OP•2w ago
CC: @Acxd (More busy than Robb) Since you author Heavy Fluids Overhaul
Acxd
Acxd•2w ago
Thanks for the report, I'll look into it ASAP
LIPD Productions Inc.
LIPD Productions Inc.OP•2w ago
Please do -# I can't rollback and join my friend right now 😭
AniMouse
AniMouse•2w ago
I'll probably need to update my mod too
LIPD Productions Inc.
LIPD Productions Inc.OP•2w ago
Does PE belong to you?
AniMouse
AniMouse•2w ago
Yep
LIPD Productions Inc.
LIPD Productions Inc.OP•2w ago
Ah, was trying to find you, lol
AniMouse
AniMouse•2w ago
Maybe not gonna need to, but who knows
LIPD Productions Inc.
LIPD Productions Inc.OP•2w ago
If so, probably just a version number change
AniMouse
AniMouse•2w ago
Yea I need to add my id into description
LIPD Productions Inc.
LIPD Productions Inc.OP•2w ago
For the dependency
AniMouse
AniMouse•2w ago
They'll probably both need to be recompiled with new header files Which isn't an issue
LIPD Productions Inc.
LIPD Productions Inc.OP•2w ago
-# Knock on wood
AniMouse
AniMouse•2w ago
Worked for dynamic trains so
Acxd
Acxd•2w ago
It should work now
LIPD Productions Inc.
LIPD Productions Inc.OP•2w ago
@AniMouse Could you see if you need to update your mod or if just a redownload will fix it?
AniMouse
AniMouse•2w ago
Compiling the editor rn
Solution

Did you find this page helpful?