Weird squares in the ocean

I don't know if this is normal or not, but I'd like to know if there's a solution. The first photo is with the Polytone mod and the second without.
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8 Replies
BackSun
BackSun5d ago
Should be fixed in the latest nightly build
RamattraLover
RamattraLoverOP5d ago
I tried the latest nightly but still happening
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BackSun
BackSun5d ago
Try flying over the chunks to force an update. If that doesn't work then I don't have a solution, sorry.
Miki_P98
Miki_P985d ago
!forceupdate
YAGPDB.xyz
YAGPDB.xyz5d ago
To force a DH LOD to update, you should go to affected chunks one by one and place/destroy a couple of blocks, then wait a while in close proximity to the outdated chunks. To make the process more reliable, you can: - Increase the number of placed/broken blocks - Increase the DH CPU load preset - Decrease the DH RD - Re-enter the world before starting the process (but after decreasing the DH RD) - wait longer in even closer proximity
RamattraLover
RamattraLoverOP5d ago
I tried flying over it to reload it, and when I flew away they looked the same (I don't know if it's because the server ones are synchronized, I didn't install the nightly version on the server) I'll try that too
RamattraLover
RamattraLoverOP4d ago
It's still visible after reloading, and in the nightly version, sharp edges are visible in the transition between chunks and LODs.
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Miki_P98
Miki_P984d ago
Can you set SS with vanilla biome blending set to 3 or 0

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