Game freezes and closes after aux headphones disconnect without saving
For instance, I have a video attached.
In case it is of any value, I believe this is an attempt to prevent the sound from coming through speakers and disrupting the nearby audience, however, a better way to do that would be to set all of the volume sliders to 0, or the master one to 0, whenever the sound output changes.
In case it is of any value, I believe this is an attempt to prevent the sound from coming through speakers and disrupting the nearby audience, however, a better way to do that would be to set all of the volume sliders to 0, or the master one to 0, whenever the sound output changes.