0.5 Emissive Beams Crash the Game on Dismantle
In multiplayer, 0.5 Emissive Beams when dismantled crash the game, and not just the client of the person dismantling them. Every person that's connected to the server.
@Andre Aquila <Aquila Industrial>
(side note Andre, your updates to underground belts are fannnntastic after our last bug report to you, thanks my guy)
4 Replies
try switching to dx11 before dismantling them. there are some other posts in here regarding emissive beams with more info + why it might work
>dx11
To force the use of DirectX 11 with your game, add the
-d3d11 or -dx11 argument to your game's launch arguments.Oh noes, dx11! Where's my beauty gone 😉 that said, I'll try it when building with them. It did appear though that it was only the 0.5 size that was causing us all to crash. The larger ones didn't have the same issue. Could just be the more prolific use of the 0.5 for accent lighting.
I do with there were a way to customize the emissive-ness.