Hi, I have built a church in my multiplayer world that I have built mostly using diorite. I have encountered a weird issue where the LOD for it, when I move out vanilla rendering range results in it being render with a very dark texture/shader. Images are provided, I am not sure if this is an issue with my configuration or a bug.
This is a multiplayer world, but DH is only installed client side.
Minecraft version: [1.21.10]
Full Mod List:
Distant Horizons [2.3.6-b]
Fabric API [0.136.0+1.21.10]
FerriteCore [8.0.0]
Iris [1.9.6+mc1.21.9]
Just Zoom [2.1.2]
Konkrete [1.9.13]
Litematica [0.24.1]
Lithium [0.20.0+mc1.21.10]
MaLiLib [0.26.2]
MiniHUD [0.37.1]
Mod Menu [16.0.0-rc.1]
Noisium [2.7.1+mc1.21.10]
Placeholder API [2.8.0+1.21.9]
Shulker Box Tooltip [5.2.13+1.21.10]
Sodium [0.7.2+mc1.21.10]