Nightly build break Iris with Complementary Shaders

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  1. [ X] Check the FAQ to see if your issue has already been reported and has a solution
  2. [ X] Make sure you are not using any mods on the incompatible list
  3. [ X] Check the existing issues to verify that your bug hasn't already been submitted
  4. [ X] Upload Minecraft's crash report and/or log:https://mclo.gs/vVDVitT
  5. [ X] Upload your Distant Horizons Config.:
    1. [ X] Fill out the information below:
  • **minecraft version**: 1.21.10
  • **Distant Horizons version**: Nightly Build neoforge-2.4.1-b-dev-1.21.10
  • **Mod loader**: Neoforge 21.10.64
  • **Installed mods (list the smallest number of mods that you can use to re-create the bug)**: DH, Iris, Complementary Shaders Reimagined, sodium
  • **Describe the bug**: Shaders do not load, error appears in chat that provides log:```dh_terrain.fsh: dh_terrain.fsh: 0(383) : error C1503: undefined variable "dhProjection"0(384) : error C1503: undefined variable "dhProjectionInverse"```
full log: https://mclo.gs/vVDVitT

Issue does NOT occur on the latest stable build, but I am using the nightly build for chunk generation that can be exported to 2D mapping programs

  • Steps to reproduce the bug: Install mods, create new world
mclo.gs
1347 lines | 18 errors
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