Since some updated mods some days ago, when using DH i have huge tick delays, "Waiting for Server" is written at the top, hitting entitys is heavily delayed, dropping picking up stuff. I used Observable (no issues found) and Spark, which just shows that mostly 2-6 ms, some not noticable 1000-3000% spikes. Which is ok, but with DH there are some extreme 15000% ms spikes and consanstantly the delays. Lowering the performance impact and distance of DH did not change anything. I would include logs, tho i dont know what, as it also doesnt crash. General Info: Singleplayer Modded ( This spark list also shows the mod list and info) https://spark.lucko.me/1GR4aRP4H9