Hello, is there a way to easily duplicate a material instance assigned to an asset before modifying it? (like adding the snow or wet layers).
Context: i made a script that takes my assets material and change it to an instance of dash propMateriaPBR, this way I can access all the fancy material tools with my assets in dash. However when I add some snow, it changes the material instance of the asset in all the levels where it's used. Being able to duplicate the material instance for a given level would be neat. I can do it manually but that's kind of a pain.