Anyone have any ideas as to why I have a random mesh at (0,0,0)? It’s the mesh of the first item I added in my mod. It flickers erratically and has no collision. The reference viewer only shows a connection from the mesh to its Desc blueprint and its material, nothing with the level or any other blueprint. In the level editor, I’m seeing a Wwise icon, specifically S_AkComponent, also at (0,0,0). I can delete absolutely everything from the level and the Wwise icon is still there, so I’m wondering if the two are somehow related.