Also by how the agent looks, imagine Hwei from LOL Passive — “Ink Trail” General Effect: The agent’s abilities leave paint trails or puddles on the ground. The paint by itself doesnt do anything. Enemies eliminated by the agent leave a small paint puddle at their death location. Function: These paint areas act as valid targets for some abilities.
Q — Blinding Brushstroke Type: Linear blind/dizzy + trail generation Effect: The agent releases a brushstroke in a straight line forward. Enemies looking at it are briefly blinded/status effect from gekko's dizzy but with painting. The trajectory leaves a paint trail on the ground. Imagine Iso Q but blinding /dizzying.
C — Ink Grenade Type: Area control + paint application Effect: Throws a grenade that lands after a short delay. On impact: Deafens enemies in the area Creates a paint puddle on the ground Applies the “In Ink” status for a duration: Affected enemies leave a paint trail while moving The status is shown with a visual indicator on the screen If you ever played League of Legends, imagine Nocturne Q that enemies leaves behind a trail of shadows, in this case, painting.
E — Ink Teleport (Signature Ability) Type: Mobility / repositioning Charges: 2 Effect: Teleports the agent to any visible paint trail or puddle The selected paint area disappears upon use.
X — Ink Submersion (Ultimate) Type: Aggressive entry / close combat tool Activation: The agent submerges into existing paint on the ground Can move through paint trails and puddles for a limited time Can cross small gaps between paint areas for smoother movement Movement creates visible ripples and a distinct sound cue, so enemies know where Cael is heading. Reactivation: The agent emerges quickly from the paint Emits a pulse that: Slightly pushes nearby enemies Applies a brief disorientation / combat delay. This ultimate is strong on isolated combats and closed rooms. If used on big spaces and another enemies see you...you might be in trouble.