Searching for Mod to Fix Fluid Output
Hi there! I'm trying to find out whether there exists a mod that changes the fluid output capacity of buildings in the game.
Reason: Currently it appears that all buildings have a max of 50 'fluid' they can hold in their output, and if a building tries to generate a recipe that has over 50 fluid as a part of the output it will run once, output any 'solid' products, and then hang in an Idle state without ever outputting the fluid. The building then has to be deconstructed, rebuilt, all the attachments re-attached etc. before it will run again.. one time. And then hang.
I realize this is something of an edge case I've run into because of using other mods that are changing recipe output multipliers, but it feels weird that buildings can buffer hundreds of solid items while only having a 50 fluid buffer....
Solution:
Maybe Heavy Fluid Overhaul could help? https://ficsit.app/mod/HeavyFluids
Best mods to use
Which Are the best mods which is no cheating? Can one say? I have like curve builder etc
Satisfactory plus
Does any one now when if Satisfactory plus will be available for 1.0
Solution:
NOTE: SF+ is not currently working. No ETA (estimated time of arrival) has been provided.
See this post on their discord for more info: https://discord.com/channels/850965794581512192/891211968248176641/1283081435057750099
If you're experiencing problems with Satisfactory plus please remember the following things:
- The mod is still alpha
- The mod is not compatible with saves created before the mod was added...
Perfect Circle server incompatibility???
Hosted a server and now Perfect Circle simply will not load
Solution:
correct
i got crash
Solution:
Well, that log seems to be from a multiplayer session.
Container Screens and more
is not multiplayer compatible.Help with CO2
Im currentley experimenting with a coal power plant useing the Refined power mod. I currently have 16 mk1 coal burners running at full power producing 30/min of CO2 they are all ran into a single Mk2 pipe with no valves and routed to the roof where i have 4 CO2 towers consuming 150/min. All other gases such as steam is being processed correctly and the only bottle necks in those pipes is when the CO2 backs up. I am using mk1 pipes to come out of the machines but then they all merge into a mk2 pipe
The burners are in green and the CO2 takes the route in red to the roof there are 3 Mk1 pumps on the right side behind the wall to assist the CO2 in reaching the roof, according to my math i am producing 480/min of CO2 and have the capacity to get rid of 600/min. But my pipes are constantly full and not transporting the CO2 too the roof.
Any ideas or solutions will be greatly appreciated...

Possible Bug for "Modular Load Balancer"
Hello everyone,
first of all I want to thank the dev of the mod! Its an awesome one!
Now to my problem. I might to stupid to use it, but for me, I can´t connect it properly. It normaly was (if e.g. smelters placed directly between each other), 1 Output followed by 2 Block Modules and then another Output.
Maybe someone can help me?
...
Solution:
Ah. That is not an issue with MLB. That's just that you haven't managed to line up the Output modules of MLB with the input of your Smelters, and the conveyors can't bend enough to compensate. Try using the "Modular Load Balancer Box" as a spacer between the output modules, to get them to line up properly. Like this:
SMM Doesn't Like Downpatching
TLDR: Downpatching works fine, SMM works fine, but SMM doesn't work when downpatching.
I'm trying to downpatch to play Satisfactory +.
(I know an update is on the way, but I've never played it and would like to try an available version)
...
Solution:
as stated here, we don't offer any support for older copies of the game, sorry
https://docs.ficsit.app/satisfactory-modding/latest/faq.html#PlayOlderVersion_SteamCMD
if you decided to continue pursuing this yourself, remember that once the mod files are in the right place, you can launch it via steam/epic/script/whatever - SMM puts the files in the right places for you, it doesn't do anything special on game launch to make stuff work...

Help with stats mod by Andre Aquila
I don't know if he's here around but I think I don't fully understand how his mod represents stats. If he or anyone else who knows want to help I'll ask some few questions
satisfactory keeps crashing when my friends try to connect to a server with mods
Me and my friends opened a server that I host, after a week of us playing the game started to crash for them when they try to join. most of the time it crashed but some times it worked. we did remove and add some mods when we played but at the end we decided to added all of the removed ones to not cause any issues. mods folder, my friend's crash and the message it give me are all included.
Solution:
Container Screen isn't MP compatible

Double placement, Cable choices plus
so it seems when i build one, it builds another over to the side and under the ground

Game Crash Unsure of Cause
Cuurently working on a Modular Coal Power Plant. When outside no crashes while inside building game crashes.
Mod Name Mod Reference Version
Additional 500 Inventory Slots Additional500InventorySlots 1.4.3
All Nodes Pure AllNodesPure 1.0.8
All Weapons Magazine Size 100 AllWeaponsAutoReload 1.0.5...
Solution:
Thanks for the reply I think I figured out the problem. Its not the game crashing it is my computer. I have close to 1000 machies in a small area so my computer is struglling.
new to satisfactory
hello everyone i got some issues with the satisfactory mod manager it says there is no game found but i do have it any ideas on what i could do ? im new to the game by the way
Fluid depot downloader
Hello, i try to make it works, but it seems that water won't go into my coal generator, anyone has any idea why ?

Crashing 5 mn after loading my save
I joined the crash diagnostic in the file because it's long for here. Also, my game is full of mods, if the list is needed i could upload it.
Please send help....
Solution:
Try without Universal Destroyer, your crash is quite similar to https://discord.com/channels/555424930502541343/1298009904187183265
Advanced logistics corrupting BP
So with my own testing and from other issues from other people it looks like advanced logistics is corrupting BP designs if you set the ratios in the BP designer and then save the BP but this is not noticeable until you have saved your game and then reload
If the mod could be fixed so this doesn’t happen would be great. Also, if the ability to copy and paste the ratio settings would be a big help too....
Solution:
Released a new version that should fix the issue
Looking to edit recipes
So i love 2 power mods but think some items that are not like end game buildings require i think excessive stuff, like insane level of super computers. is there a way to possibley edit the recipe to change what it needs
Solution:
You can find documentation on ContentLib here:
https://docs.ficsit.app/contentlib/latest/index.html...
Intermittent Crashes related to Blueprints
So I am looking for help as I am getting tired of rebuilding blueprints.
I am playing a single player mod playthrough and am building blueprints to help with scale. For some reason the blueprints I create work and then sometimes randomly later when I try to use the same one again it will immediately crash the game when I place it down. Other times its fine until I try to dismantle the blueprint or a part of one. Today I encountered a new crash where I tried to change the recipe and it would crash when I opened the machine screen on a machine inside the BP maker.
Originally I was using the Universal Color Swatch mod to color machines in blueprints. Noticed pretty quickly that sometimes they would load but some buildables would not have colors applied and instead be all black. A few seconds to a minute later game crashed. Removed all this and it seemed fine. ...
Solution:
Dev released an update on another post and this has now been resolved. It was related to the Advanced Logistics mod after all.
downloading old version isn't working
I'm in the process of downgrading to 0.8.3.3 but when I put the command into the console it isn't working. It seems stuck at the downloading part?
