Power Fuse keeps Blowing when Placing Tracks
Every time I place Something related to train tacks, Stations, tracks, signals, trains, Then I get the message that a Fuse blew, but it did not. we only have one power line and that is online.
WE have the following Mods installed:
Architecture +
Spiral Stairs...
Organized crates mod
Trying to use the organized crates mod, can't figure out how to use it once its installed
Because installing XXX ">=0.0.0" and XXX ">=0.0.0" is forbidden, version solving failed
Just like the title says. For me it is about the Community Basic Tracks and Community Railway Set mods. I had this error with another mod too. With these mods installed onto my profile, mods downloaded after those wont load into the game. Disabling those mods allows for the mods downloaded after them to finally install the latest version. Idk if this is known.
Here is also the SMM debug from one of the two I mentioned above, and a screenshot....
Solution:
Community Blueprint mods don't work on dedi server. Looks like your current profile,
Default, is shared between your client & server installs. You'd need to create a fresh client-only profile in SMM, then just install your mods normally.refined power missing plug-in on experimental
When trying to use refined power mod in experimental, i get a error at loading screen that a plugin is missing and game wont load, cant even get to the load screen to pick a different save, i have to uninstall the mod to get the game to load up.
Solution:
will uninstalling SMM uninstall all mods too?
will uninstalling SMM uninstall all mods too? if i install it again will they be back?
Solution:
You have the option to uninstall mods when you uninstall SMM. But that only removes them from the install, SMM's profile data stays, so if you reinstall it you keep your profiles
Powered Foundations
@Andre Aquila <Aquila Industrial> Is there a range for Foundation Power?
3 smelters have power but the 4th one does not.
What seems to be the problem here ?...

Changing Mod Settings on dedicated Server
Hello, im currently running a dedicated Server where i installed a couple of Mods, some of which i intended to tweak via the Mod Savegame Settings. Some of the changes require me to restart the Server, however every time i do that, these settings get reseted. Anyone maybe know how i can get these Settings to work?
Solution:
But thanks for testing it, I'll push a stable version
Mk.6 Belt Out of Nowhere
anyone know what could spawn this in? I don't have it unlocked and it straight up replaced a mk.4 belt when I dismantled it.
Solution:
Yep, fix has been released

Multiplayer Crashing after 10hours
My Gf and I started a new modded world, and we played for about 6 hours last night. This morning I played solo for a couple and when she tried to join the game wouldn't stop crashing one or both of our games once she loaded into the game. The weird thing is if i start a new world we can play together with the exact same mods.
In the error message. The two lines that catch my eye are
FactoryGameEGS_FactoryGame_Win64_Shipping!UFGInventoryComponent::AddStackToIndex()
FactoryGameEGS_FactoryGame_Win64_Shipping!AFGPlayerController::FinishRespawn()...
Modular Stations version help
Hello All, hope this is ok to post, having issues getting Modular Stations to load with Satisfactory on Steam.
Solution:
Refined power reactor not taking input power
Built my reactor had everything hooked up but it will not take the base 100MW required. Hooked up directly to grid 5000MW still nothing
ModUpdateNotifier Incorrectly Displaying "latest version"
I installed UEVR Enhancements,
Mod Manager installs
0.9.11 as its the latest release, NOT beta or alpha
Launch Game, Informs me that there is a "new version" available.
0.9.12-alpha1. ...CCTV Monitoring Cameras - Kills Player
As the title, when placed, the user enters the camera fia the control panel, or directly with the camera itself. Only issue is when you exit the camera feed, it slams you into the ground so hard that you die almost instantly everytime. Also, the screens dont work... This is a bug report, and easily testable, just ask for my SMM Profile, so you will have all the mods I am using, and perhaps its an unintended interraction between this one and the others... I use a lot fo mods, BTW. Cool mod though...
Checking SMM Dont mind this...
Checking SMM Dont mind this... checking with the debug
if a mod is broken, is it useable at all?
if not, is there any way to downgrade my game so i can use broken mods?
Solution:
>downgrade (please note that this route is entirely unsupported)
SMM unable to find my satisfactory game
Log file open, 03/28/25 11:26:59
LogWindows: Custom abort handler registered for crash reporting.
LogInit: Display: Running engine for game: FactoryGame
LogInit: Display: Project file not found: C:/Program Files (x86)/Steam/steamapps/common/Satisfactory/FactoryGame/FactoryGame.uproject...
Continuous Space Elevator Phase 3 doesn't do anything (Stable branch)
@AndreAquila
Per title, when providing materials per minute to unlock phase 3, nothing happens.
On quitting the game and loading the save, everything is unlocked, even higher phase stuff.
...
Looking for Modpack that i forgot
does anyone know how i can install mods? im wanting a test server before i put it in my actual server
for example
flying, godmode and giving myself resources...
Solution:
Hello, and welcome to the modding community!
Click the link for:
How to download, install, and use the Satisfactory Mod Manager
Help with mods...