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The Iris Project

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TOGGLE SHADER AND RELOAD SHADER

can you please move the keybind for the toggle shader and reload shader, because its crashing my minecraft game cause i installed Simply skills and Combat roll, thankyou for reading this.

sodium problems

I'm using iris, sodium, DH and tectonic as my main mods and couple of other optimization mods (all for 1.21) but i found that the newest version of sodium 6.0.0 with the newest versions of other main mods gives notesably worse performance than previos versions (sodium 5.11, DH 2.1.2, iris 1.7.3). theres also a problem where shaders wont load if i have DH enabled, so i have to disable DH, enable the shaders and enable DH again. i am using amd cpu and gpu and i'm playing fabric 1.21.
Solution:
you have another mod changing the max render distance. Bobby does that but I don't know why you'd want to increase it if you're already using Distant Horizons, which by default gets you 128 chunks of LODs for less of a performance impact than something like 48 chunks of normal render distance without DH

Help needed with fixing texture transparency/lucency issues

Hi all. I've been getting these issue for a while with a custom mod+resourcepack combo in regards to textures and models not displaying right. Most of these issues are related to transparency/lucency for textures (since this one uses the default/optifine format for transparency and translucency), so this would likely be the problem here. Is there any documentation on these two features for iris and sodium? and is there any mods that I can use to try to fix this?

I tried all versions of IRIS but it does not work

Incompatible mods found! net.fabricmc.loader.impl.FormattedException: Some of your mods are incompatible with the game or each other! A potential solution has been determined, this may resolve your problem: - Remove mod 'Iris' (iris) 1.7.3+mc1.21 (C:\Users\sword\AppData\Roaming\ModrinthApp\profiles\Simply Optimized\mods\iris-1.7.3+mc1.21 (1).jar). More details:...

DH chunks render on top of terrain when alt-tabbing to->from Minecraft while fullscreen

DH chunks are rendering over normal terrain in 1.21.1 after alt-tabbing while fullscreen. This happens with PTGI HRR DH Test and Comp. Reimagined 5.2.1
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After "EXCEPTION_ACCESS_VIOLATION (0xc0000005)" set shaders enabled to false and still crashing

Hi, I had the AMD GPU issue where the game would crash if I joined a world with shaders enabled (my GPU is the RX 6600). I tried disabling shaders, and it would let me join but eventually I would still crash. I tried using the OpenGL 2.0 mod, but regardless of whether I had shaders on or off I would still crash.

Dh + Iris not compatible when working with mods

<html>Mod 'Distant Horizons' (distanthorizons) 2.2.0-a is incompatible with version 1.7.4 or earlier of mod 'Iris' (iris), but<br>a matching version is present: 1.7.2+mc1.20.1!</html> I have the matching version so idk what the issue is. is there some secret beta files i need or something?...

DH+iris crashes

log: https://mclo.gs/1Y7KSBl i am on macos so that is probably why it's not working...

Iris crashing world creation

I made a modpack with Iris and DH in it, minecraft starting fine, but when it comes to create a new world, game is crashing while creating a world.

1.20.1 Forge 0.6 Sodium alpha build crashing

Unsure if this is related to anything regarding this modpack currently or just something else, but the alpha build for 1.20.1 forge version of sodium is currently crashing. No crash log, but I do have the caught exception. Running on forge 47.3.6 right now. Attached is the exception and the current modlist (oculus create comp mod is currently disabled)...
Solution:
it may not like radium

shaders having a loading error on distant horizons 2.2.0-a-1.20.1

after the cut off of my render distance it no longer renders my shaderpack and just renders the default minecraft texture, any help is appreciated!
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Iris incompatible with embeddium

ATM 10 newest version
Solution:
also, you need to update the modpack to 0.39
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Significant performance drop after changing GUI Scale [Iris 1.8.0-beta.3+1.21.1] [NF only!]

Reference to https://discord.com/channels/774352792659820594/1268783719121031310/1274243774494539788 As described in the previous alpha builds, once the user changes the GUI Scale setting, the current session will be suffering a massive performance decrease until the client has been restarted. From what I observed this primarily affects the use of shader packs, ComplementaryReimagined_r5.2.2 + EuphoriaPatches_1.3.2 being used as an example however not exclusive to it. Also this happens only, I believe, when a shader pack is currently active during the settings change. ...

Iris 1.8.0 Beta 3 Incompatible with Skyblocker

It seems that as of beta 3 trying to load the latest Skyblocker release (1.22.0+1.21.1) alongside Iris causes the game to crash due to a mismatched local variable type in the WorldRenderer class. The previous betas worked fine. If this is an issue on Skyblocker's end let me know so that I can fix it. Log: https://mclo.gs/gl6Bo3r Crash Report: https://mclo.gs/yLB2b2B...
Solution:
This was caused by a Mixin bug that caused conflicts between our mods which is now fixed in Fabric Loader 0.16.4 :')

"Iris breaks version 2.2.0 of distanthorizons, which is present!" (yippie)

Idk if I'm the idiot here, but shouldn't both work with the newest version?
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Problems about Iris with Distant Horizions on Minecraft 1.20.1

Hi, I would like to ask that Distant Horizons 2.2 includes version 1.20.x, but the dependent Iris 1.8 beta-3 only supports 1.21 (1.20.1 is still stuck at 1.7.2), so how do I upgrade to DH 2.2 for my 1.20.x?
Solution:
either downgrade DH to 2.1.2-a or get the alpha of sodium and iris from https://discord.com/channels/774352792659820594/883067831485366304/1268783422139142247

Can somebody send me to correct mods bc idk were to find them

Everytime i try updating some random error pops up telling me to replace and im not sure were to fins that correct version of distant horizons and also the other mods.
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