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Almost always getting a black screen when switching worlds or shaders

Using Fabric 0.16.9 on Minecraft 1.20.1, whenever I load in, there's maybe a 50% chance I'm loading into a black screen. Whenever I switch shaders, it's definitely going to go to a black screen. If I switch to the nether or end, I always get a black screen. Using DH but tested without it and it didn't have any noticeable effect on the issues. There would also be other rendering errors that simply confuse me, those are attached. Both using Bliss commit #482, unsure if that's relevant. Other issues happen indiscriminate to what shader is applied. -Computer Specs- RTX 4080 For a full computer spec issues...
Solution:
It was palladium!
No description

Can not use texture file path with <"> in shader.properties

The mcmeta file path of texture is incorrectly set as "file_path".mcmeta . e.g. When using path like texture.noise = "/lib/textures/noise.png" , causing java.nio.file.InvalidPathException: Illegal char <"> at index 0: "/lib/textures/noise.png".mcmeta error....

Shiny pressure plate

I don't know if that counts as an ''issue'', everybody else post seem so much more serious, i was just wondering why the pressure plate be so shiny ๐Ÿฅฒ it kind of ruin my cute checker aesthetic, shouldn't it have the same reflectiveness as the planks? Thank you! โ˜บ๏ธ...
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Entity Glitch with Iris 1.8.3

Multiple shaders have entity glitch That is what Kappa looks like:...
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Blocks go invis/ see through with newest 1.21.4 release on fabric

Hello, I'm running newest iris build off modrinth in a tiny modpack i made, all normal stuff like sodium and lithium a few fps mods and DH all for this version of course, if I don't select a shader and leave it vanilla its all fine issues at all but if I choose a shader most blocks go see through or invis. Some shaders will have slightly different results then others but its all about the same. These screenshots are with BSL shaders on, if this ends up being a thing with the shaders not being up to date then i apologize tho I'm under the impression these should just work just the new blocks wont have shader effects. Thanks!...
Solution:
Try without DH
No description

game crashes when a explosion occurs on the fabric + iris installation

no idea why or how this is happening, but its only happening with just that specific install, i tried iris only and it seems to work fine just cause an explosion either from creepers or tnt, and there, crash. i also have lithium installed but it also does the same thing without lithium so idk why this happens fyi this is latest install afaik...
Solution:
Update Iris to 1.8.3

Iris does not support DH and BBS when loading shaders 1.20.1

As shown in the video, in version 1.20.1, only the Iris mod, DH mod and its addons, and the BBS mod, render without issues when shaders are not loaded. However, when shaders are loaded, rendering breaks down. Since Iris is responsible for loading shaders, I suspect this issue might be related to Iris. iris1.7.5 sodiun 0.5.11 indium 1.0.34 dh 2.3.0...

Parallax corruption and entity normals broken in 1.21.4

voxel parallax looks like smooth parallax and entity normals disappear or become distorted in picture 1, which should look like in picture 2 only using Sodium and Iris, no other mods, using PTGI GFME v1.15 + SPBR 16...
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1.21.4 crash with fireworks + particle weirdness

Log file, seems to point to Iris as the cause: https://mclo.gs/CWIQLIh Firework particles have become extremely funny, running through a load of different item textures as they fly upwards (see attached image). Significantly less funny if made with a firework star as the explosion immediately shits the bed and crashes the game. Could possibly be related to that wind charge bug someone mentioned earlier since both are particle related....
Solution:
Fixed in new build, long live carrot fireworks
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POM gets cursed on latest release

Im usinf a mac M1 on minecraft 1.21.4 and the latest release and the POM isn't looking normal at all. Only using Iris, Sodium, fabric API and essentials mods.
No description

I need help with a crash I keep having (this isn't iris)

If I need to remove this post I can but if not can someone help me? Here is the crash report:...
Solution:
Distant Horizons was causing this issue

crashing whenever i try to join any world

it says its because of a cloud rendering error I have a RTX 3090 TI Whenever i turn off iris it allows me to join...

crash

Index 0 out of bounds for length 0 no idea...

black UI text/icons

howdy! I've got a fresh install of Minecraft, and downloaded the Iris/Sodium/Fabric 1.21.3 file from the official website and a few shaders, and whenever I load any shader, well... this happens!! any idea the cause of this issue or how to fix it?
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Black rain beams?

Rain started turning everything black since I updated Neoforge yesterday. Not sure if not compatible or I need to change a setting? It doesn't seem to matter which shader pack I try.
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Somes shaders that working yesterday didn't work today.

Hello! I have a very strange problem. I try to use shaders that yesterday works perfectly but didn't work today... When i try to load it, i have a error of this gender in a blue linked message with this paste at link with a message that Iris cant load the shader: error: failed to resolve #include directive --> /world-1/deferred.fsh:3 | | #include "/deferred.fsh"...