Despite having a subscription, I only
Despite having a subscription, I only work with Dash every few weeks. And every time I do, I get frustrated—hoping to quickly do something with Dash—it ends up taking three times as long. No matter how I do it, I can't manage to follow the simple instructions in the documentation to create a blend material. The material that is created has all the textures, but everything is grayed out. Editing in the Tools Panel has no effect. I'm doing it exactly as shown in the video. The mesh has sufficient...

If you see these 2 images you can see
If you see these 2 images you can see that on lbc-cp-001 project you can see unified view and an asset, when i go to another projectg and go to unified view its empty. These both are UE 5.5 and i already uninstalled and installed DASH. please help

Material issue
Does anyone know why, when I drag any material from the content browser onto any static mesh, it does this? I haven't touched the Edit Material tab at all

Physics paint world partition
New question. I love the physics paint tool, but it doesn't seem to work on my landscape - the meshes just fall through. Is this also a World Partition issue? I tried Simple and Complex in the toolbar, but that didn't make any difference.
World Partition
Thanks Daniel. Darn it - I think it's because my game is World Partition and that falls under level streaming, I assume. (I wondered why I couldn't do something super basic.)
In the documentation it mentions that it's something on the road map. Do you know if this is soon or still far off?...
Uninstall Clean
Hello @DanielFreden (Dash for UE5) whats the best to get a clean uninstall and install again? I feel like its been buggy from the last update. Like my DASH does have any of my unified assets
Vine leaves invisible on render
Hey,
vine leaves are showing up in my viewport but not my render anyone had this?...
Hiya Gang!
Hiya Gang!
I don't seem to have access to "Blend Material" in either the drop down or the search bar.
Sophon sez: ...

FAB paths issues
I can't for the life of me get my Fab library to show up in the Dash Content Browser. My default Fab Library Data Cache Directory is: C:/ProgramData/Epic/EpicGamesLauncher/VaultCache/ This is where I can see all of my FAB assets being downloaded to.
In the FAB content library settings, I've tried changing the "Fab UE Cache Path", nothing. I've tried changing the "Fab Library Path" but still nothing. Both of the original Fab UE Cache & library paths go to empty folders. Do I need to redirect my Fab to download to these locations?...
Just installed Dash on a new machine and
Just installed Dash on a new machine and Having a few issues.
FallOff question
Is there any way I can easily have a "fade" or "falloff" at the edge of a spline controlled scatter?
crash when manipulating curves
I have had two crashes when trying to manipulate splines that are being watched by Dash.
New Fab assets not showing up
I've been having a bit of an issue for a bit now. In the dash content browser, it will only show assets that I've only previous downloaded in the past maybe month or so. This is on both Fab and Quixel tabs. I've made sure the folders are set properly. Both quixel and fab work fine on their own and show everything like normal. It's maybe after I updated to the latest version of Dash. Any ideas would be appreciated!
Asset library storage
hey guys quick question - where does dash store its assets library folder? Is it per on the dash install level as well? I Know you can copy it over to a project but is it centralised also? @Daniel - COO
Missing tool connection
When I look at the Tools Panel, I can see what looks like the correct tool, and it's named the same as the instances in the Outliner

More density out of Surface scatter
I'm having a hard time scattering content on a terrain with any decent density:

Project Library Bland
Hi, in blank UE 5.6 the DASH content browser doesn't show any assets when in the Project Library even though there are assets to index/compute.