GLB export inconsistent importing into unity

Still experiencing issues exporting GLBs. Sometimes they generate a valid file other times they don’t work in unity but the pngs and model is there. 2) GLBs brought into unity sometimes have missing brush strokes. This is random and happens with different brushes. 3) the original TBT worked fine with bubbles as well as other brushes in the particles category. 4) in the newest TBT bubbles no longer works at all and the png for each of the particle brush types the PNG in TBT is wrong. It’s basically a splatter for all and do not have the correct shape/representation for that brush. If anything, bubbles should work because it was never an issue, now it is.
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