HGL
generous-apricot
Is the Unreal Engine Marketplace support deprecated?
I've noticed that this feature has been introduced in 1.5.8 (April 2021 - https://github.com/Heroic-Games-Launcher/HeroicGamesLauncher/pull/286)
I've found a more recent post that says it's been hidden by default (May 2022 - https://github.com/Heroic-Games-Launcher/HeroicGamesLauncher/issues/1273#issuecomment-1120197145), I'd like to know if the support for UE has been dropped or if it could be somehow enabled, I tried to search "Unreal" in the documentation but nothing appears, and I tried looking in the settings but I wasn't able to find anything,
Thank you in advance
GitHub
Unreal Engine easy install for Linux · Issue #1273 · Heroic-Games-L...
Problem description Recently, I found this: https://github.com/AchetaGames/Epic-Asset-Manager/ It's a simple way to install UE on Linux and install UE marketplace assets. Currently, I don&a...
32 Replies
xenial-black•3y ago
UE has a linux build now.. granted this does not solve your asset store needs if you have any
still i found it pretty janky anyway
generous-apricotOP•3y ago
I have only used the "windows" tag, sorry I haven't specified that I'm using windows in the post
I hate the Epic Launcher, I was hoping that this was a valid alternative for managing assets
xenial-black•3y ago
heroic wont manage the assets in either case
generous-apricotOP•3y ago
It's enough to list them and to be able to download them
I can't even open the library sometimes on the default launcher.. I have too many assets
plus, if you want to download an asset for an older version, you have to keep that engine version installed
xenial-black•3y ago
i mean, its not supported afaik
i recall a conversation about it getting removed
generous-apricotOP•3y ago
Ok, I read that "We've also hidden the unreal marketplace by default in the launcher and afaik no one has complained" so I thought there was a way to enable it
Nevermind, thank you for the help!
xenial-black•3y ago
maybe its disabled in code.. like i said im not 100% sure, but i know the desire to support it isnt high on the list
feel free to make a pr to improve it tho
generous-apricotOP•3y ago
I'll try to give a look at the code but I have no experience with typescript, I understand that a "game launcher" has no interest in supporting Unreal stuff
I think Epic itself should separate the things...
xenial-black•3y ago
i can understand the desire to make them the same.. its funny tho since they kinda were separate.. like the cart was in the asset store before it ever showed up in the game store haha
somewhat ammusing that having lots of assets breaks things tho ... i cant imagine thhat works well for most devs
generous-apricotOP•3y ago
I'll show you how slow it is just for sharing..
xenial-black•3y ago
i dont end up using engine assets like ue's or unity's asset stores a whole lot.. i work at a studio so we just have the resources to do lots of that ourselves, and for our purposes.. granted we still pull in a good bit anyway
generous-apricotOP•3y ago
I'm a freelancer and I often work with indie devs, so they use assets a lot because they don't have the manpower make assets themselves
(or the money)
Obviously, now that I want to show it to you, it's going faster than it ever did...
Sometimes I can't even browse the store and I have to use the browser
However it often happens that they buy stuff and tell me to "adapt it", but it takes less time to re-do it from scratch than adapting 🤣
xenial-black•3y ago
🙃
It got "silent removed" with Heroic 2.4-ish? We then figured that it was adding a lot of complexity to the app for something basically no-one used, and removed it
Legendary can still manage UE Assets just fine though, if you're looking for an alternative
generous-apricotOP•3y ago
Thank you for the confirmation, I was looking at Legendary before Heroic but I would have preferred a non-CLI approach
I have no problems with CLIs but if I can avoid them I do, and the UI in the issue I linked looked good enough
FWIW, if you really only need Heroic for UE, you could continue using v2.3.10
As far as I can tell, the UI is still working there
generous-apricotOP•3y ago
As you can see it's not very user-friendly (and this is a test account with very few free assets)

xenial-black•3y ago
curiously does the list populate faster? i imagine so
generous-apricotOP•3y ago
Yeah it's very fast
I was really considering writing a python web app to display them (based on legendary)
Note that you'll probably have to point Heroic to a more up-to-date Legendary version
generous-apricotOP•3y ago
I think it's not the only issue

generous-apricotOP•3y ago
assets are not showing up even for older versions and the latest legendary, btw the 4.27 and 5+ versions are missing
generous-apricotOP•3y ago
With my account it is not so fast, it takes about 10 seconds to load all the entries, I guess this is why the launcher is exploding 🤣

rare-sapphire•3y ago
GitHub
GitHub - AchetaGames/Epic-Asset-Manager: A frontend to Assets purch...
A frontend to Assets purchased on Epic Games Store - GitHub - AchetaGames/Epic-Asset-Manager: A frontend to Assets purchased on Epic Games Store
generous-apricotOP•3y ago
Thank you, I've already found it but unfortunately/fortunately I am on Windows
I tried using Unreal on linux but there is almost no benefit
xenial-black•3y ago
Yeah its kinda jank in linux
conscious-sapphire•3y ago
We have removed the Unreal support because:
- It was pretty bugged, freezing the app when the unreal list was too big
- Almost no one used
- has better alternatives like pointed above
- No dedicated devs for that and none of our devs has experience with it, so it was hard to maintain and improve.
- Focus more on gaming and improve this part of heroic instead of making it multi-purpose.
national-gold•2y ago
So, I see Unreal Engine launcher is not supported in Heroic. What is the best launcher? First time I compiled the engine natively but it's not convenient because of the multiple tools for assets. Later I used Lutris - it launched the whole EGS launcher and there was the UE launcher support. But Lutrix runs not so fast, any other options?
rare-sapphire•2y ago
you can try epic assets manager if you are on linux https://github.com/AchetaGames/Epic-Asset-Manager to handle the assets part
I understand unreal engine runs nativelly on linux so you don't need a launcher to download it
I've never used those things though
GitHub
GitHub - AchetaGames/Epic-Asset-Manager: A frontend to Assets purch...
A frontend to Assets purchased on Epic Games Store - GitHub - AchetaGames/Epic-Asset-Manager: A frontend to Assets purchased on Epic Games Store
xenial-black•2y ago
You need the launcher to use the marketplace
even if you build from source, you still need access to any plugins or assets you bought on the market place
rare-sapphire•2y ago
isn't that
epic-asset-manager
capable of using the marketplace? or is it only to see what you already own?xenial-black•2y ago
yes i was just saying for the poster, building alone isnt enough